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mil 2
Media Information Languages
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Cards (51)
"Language can be a source of ________"
misunderstanding
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Marshall McLuhan
the one who said that language can be a source of misunderstanding
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Media Information Languages
refers to the codes, conventions, formats, symbols and narrative structures that indicate the meaning of media messages to an audience
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codes
are systems of signs, which create meaning
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2
major
codes
technical
and
symbolic
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minor
code
written
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technical
code
ways in which equipment is used to tell the story in a media text
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symbolic
code
shows what is beneath the surface of what we see
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symbolic
code
objects, setting, body language, clothing, actions of characters
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written
code
use of language style and texture layout
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written
code
headings, captions, speech, bubbles, language style, etc
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technical
code
sound, camerawork, techniques/angles, types of shots, lighting
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7 types of camera shots
1.
extreme long shot
,
2.
long shot
,
3.
medium long shot
,
4.
full shot
,
5.
medium close shot
,
6.
close-up shot
,
7.
extreme close-up shot
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extreme long shot
also called
extreme wide shots
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extreme long shot
feature a large crowd scene or a view of scenery as far as the horizon
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long
shot
a view or a situation or a set from a distance
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2 types of industrial backgrounds
1.
aerial
,
2.
linear
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aerial
background
emphasizes how
far
an object is (ex:
darker
mountains)
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linear
background
emphasizes how
close
an object is (ex:
brighter
trees)
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medium long shot
shows a group of people in interaction with each other
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medium long shot
fight scene with part of their surroundings in the picture (head to waist)
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full shot
a view of a figure entire body in order to show action and/or a constellation group of characters
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medium close
shot
shows a subject down to their chest/waist
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medium close
shot
used in sexy scenes
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close-up
shot
a full-screen shot of a subject's face showing the finest nuances of expression
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extreme
close-up
shot
a shot of a hand, eye, mouth, or any object in detail
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11 types of point of view
1.
establishing
shot,
2.
point-of-view
shot,
3.
over-the-shoulder
shot,
4.
reaction
shot,
5.
insert
shot,
6.
reverse-angle
shot,
7.
handheld camera
shot,
8.
aerial
shot,
9.
high-angle
shot,
10.
low-angle
shot,
11.
eye-level
shot
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establishing
shot
often used at the beginning of a scene to indicate the location/setting
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establishing
shot
it is usually a long shot taken from a neutral position
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point-of-view
shot
shows a scene from the perspective of a character/one person
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point-of-view
shot
most newsreel footage is shown from the perspective of the newscaster
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over-the-shoulder
shot
often used in dialogue scenes
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over-the-shoulder
shot
a frontal view of a dialogue partner from the perspective of someone standing behind and slightly to the side of the other partner so that parts of both can be seen
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reaction
shot
short shot of a character's response to an action
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insert shot
a detailed shot quickly gives visual information necessary to understand the meaning of a scene
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reverse-angle
shot
a shot from the opposite perspective
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handheld camera
shot
the camera is not mounted on a tripod instead is held by the cameraperson, resulting in less stable shots
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aerial
shot
also known as the
Overhead
Shot
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aerial
shot
also called the
Bird's Eye View
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aerial shot
long or an extreme long shot of the ground from the air
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