the one who said that language can be a source of misunderstanding
Media Information Languages
refers to the codes, conventions, formats, symbols and narrative structures that indicate the meaning of media messages to an audience
codes
are systems of signs, which create meaning
2 major codes
technical and symbolic
minor code
written
technical code
ways in which equipment is used to tell the story in a media text
symbolic code
shows what is beneath the surface of what we see
symbolic code
objects, setting, body language, clothing, actions of characters
written code
use of language style and texture layout
written code
headings, captions, speech, bubbles, language style, etc
technical code
sound, camerawork, techniques/angles, types of shots, lighting
7 types of camera shots
1. extreme long shot,
2. long shot,
3. medium long shot,
4. full shot,
5. medium close shot,
6. close-up shot,
7. extreme close-up shot
extreme long shot
also called extreme wide shots
extreme long shot
feature a large crowd scene or a view of scenery as far as the horizon
long shot
a view or a situation or a set from a distance
2 types of industrial backgrounds
1. aerial,
2. linear
aerial background
emphasizes how far an object is (ex: darker mountains)
linear background
emphasizes how close an object is (ex: brighter trees)
medium long shot
shows a group of people in interaction with each other
medium long shot
fight scene with part of their surroundings in the picture (head to waist)
full shot
a view of a figure entire body in order to show action and/or a constellation group of characters
medium close shot
shows a subject down to their chest/waist
medium close shot
used in sexy scenes
close-up shot
a full-screen shot of a subject's face showing the finest nuances of expression
extremeclose-up shot
a shot of a hand, eye, mouth, or any object in detail
11 types of point of view
1. establishing shot,
2. point-of-view shot,
3. over-the-shoulder shot,
4. reaction shot,
5. insert shot,
6. reverse-angle shot,
7. handheld camera shot,
8. aerial shot,
9. high-angle shot,
10. low-angle shot,
11. eye-level shot
establishing shot
often used at the beginning of a scene to indicate the location/setting
establishing shot
it is usually a long shot taken from a neutral position
point-of-view shot
shows a scene from the perspective of a character/one person
point-of-view shot
most newsreel footage is shown from the perspective of the newscaster
over-the-shoulder shot
often used in dialogue scenes
over-the-shoulder shot
a frontal view of a dialogue partner from the perspective of someone standing behind and slightly to the side of the other partner so that parts of both can be seen
reaction shot
short shot of a character's response to an action
insert shot
a detailed shot quickly gives visual information necessary to understand the meaning of a scene
reverse-angle shot
a shot from the opposite perspective
handheld camera shot
the camera is not mounted on a tripod instead is held by the cameraperson, resulting in less stable shots
aerial shot
also known as the Overhead Shot
aerial shot
also called the Bird's Eye View
aerial shot
long or an extreme long shot of the ground from the air