MATM111

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    • MATHEMATICS – It is formal system thought for recognizing, clarifying, and exploiting of patterns.
    • MATH IS ABOUT
      Numbers, Symbols, Notations
      Operations, Equations, Functions
      Process and thingification of processes
    • WHERE IS MATH?
      Math is every where
    • MATH IS FOR…
       To help us unravel the puzzle of nature, a useful way to think about nature
      Organize patterns and regularities as well as irregularities
       To help us control weather and epidemics
      Provides new questions to think about
    • MATHEMATICS IS DONE…
       With Curiosity
       With eagerness for seeking patterns and generalizations
       With desire to know the truth
       With trial and error
      Without fear of facing more questions and problems
    • WHO USES MATHEMATICS?
      Mathematicians: Pure and Applied
      Scientist: Natural and Social
      Practically EVERYONE
    • PATTERNS – Are regular, repeated or recurring forms or designs.
      SEQUENCE- It is an enumerated collection of objects in which repetition are allowed.
      FIBONNACI SEQUENCE- It is a series of number in which the next number is found by adding up the two previous terms before it.
      LEONARDO PISANO – Fibonacci Sequence named after
    • WHY DO WE NEED TO KNOW THE LANGUAGE OF MATHS?
      To be able to understand the idea or concepts of Math
    • CHARACTERISTICS OF THE LANGUAGE OF MATHEMATICS
      PRECISE
      CONCISE
      POWERFUL
      COMPONENTS OF LANGUAGE OF MATHEMATICS
      VOCABULARY
      GRAMMAR
    • ARISTOTLE – “Father of Logic”
      LOGIC- The science or study of the principles and techniques of correct reasoning.
      LOGOS- It is a Greek word which means speech and reasoning.
      PROPOSITION- It is a declarative statement which is true or false, but not both; and is the foundation of logic.
    • SIMPLE PROPOSITION
       It expresses a single complete thought
       Also, statements which cannot be broken down without a loss in meaning
    • COMPOUND PROPOSITION
       A proposition formed by combining two or more simple statements in a certain ways.
       Two connectives used for this purpose are the words “are” and “or”
       Statements which can be broken down without a change in meaning
    • CONNECTIVES – symbols to form compound proposition
      Not – (~, - )
      And – ( ^ )
      Or – ( v )
      If, Then (→)
      If (if and only if ) ↔
    • TRUTH TABLE – a tabular representation of truth values.
      p – It is called the hypothesis sometimes called Antecedent.
      q – It is called the conclusion sometimes called Consequent.
      Mono Set – A set with elements means “one or single”.
      Null Set – A set that has no elements.
    • NEGATION (~, -)
      • The contradiction or denial of something.
      • If the statement is true make it false.
      • If the statement is false make it true.
    • CONJUNCTION (and / ^)
      • If both p and q are true, then the conjunction is TRUE, otherwise it is FALSE generally expressed as “and”.
      • Words such as “but”, “however, and “nevertheless” are also used as conjunctions.
    • DISJUNCTION (or / v)
       If both p and q are false, then the disjunction is FALSE, otherwise it is TRUE.
    • CONDITIONAL (→)
      • “logical implication”
      • If, then statement p → q
    • BICONDITIONAL (↔)
      • TRUE if both operands are true; and also TRUE if both are false, same values TRUE, otherwise it is FALSE.
    • CONVERSE (q → p)
      -“If two angles are congruent, then they are
      vertical angles”
      INVERSE (~p → ~q)
      -“If two angles are not vertical angles, then
      they are not congruent”.
      CONTRAPOSITIVE (~q → ~p)
      -“If two angles are not congruent, then they
      are not vertical angles”.
    • TAUTOLOGY – A statement where every
      entry in the last column using truth table is
      TRUE.
      CONTRADICTION – A statement where
      every entry in the last column using truth table
      is FALSE.
      CONTIGENCY – A statement that is neither a
      tautology or a contradiction. Mix of true or
      false.
    • PROBLEM – Is a situation that confronts the
      learner that requires resolution, and for which
      the path to the answer is not immediately
      known.
      DRILL/EXERCISE – A situation that
      requires resolution but the method is clear and
      the way to the answer is easily seen.
      PROBLEM SOLVING – There is an obstacle
      that prevents one from seeing a clear path to
      the answer.
      CONJECTURE – An educated guess based
      on repeated observations of a particular
      pattern or process.
    • DEDUCTIVE REASONING- Is a
      process of reaching to conclusion
      (conjecture) by applying a general
      assumptions, procedures or principles.
      (General to Specific).
      INDUCTIVE REASONING – Is a
      process of reaching a general
      conclusion (conjecture) by examining
      specific examples. (Specific to
      General).
    • Polya’s Problem Solving Strategy – named after
      George Polya (1887 – 1985)
      4 Steps in Problem Solving Strategy
      1. Preparation: Understand the Problem
      2. Thinking Time: Devise a Plan
      3. Insight: Carry out the Plan
      4. Verification: Review the Solution
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