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COCO CHANEL
French designer
VIVIENNE (
DAME
)
WESTWOOD
English designer
Vivienne Westwood
Specialised
in luxury items
Known for
ready to wear
Known for
parodying
clothing like nanosuit
Clothing made from
jersey
, commonly used in men's
underwear
Innovative use of traditional materials like
tweed
and
unusual
materials
Targeted at a
higher
financial demographic
Has
perfumes
,
makeup
, jewellery, fashion, watches
Vivienne Westwood's popularity arose in the
punk rock
era in the
1970s
Vivienne Westwood's
tartan trousers
made out of plaid first appeared in her early
1993
collection
Vivienne Westwood's
brand includes ready-to-wear,
bridal fashion
, backpacks, watches, shoes, accessories
Best design and style should be
functional
and understanding user
needs
Ergonomics
Making the product
fit
the user
Ergonomic design
Considers the
size
and
shape
needs of the user
Prevents
issues like
backache
from using the product
Anthropometric
data are measurements of human
body
parts
Examples of
anthropometric measurements
Upper arm length
Head circumference
Height
/
stature
Chest depth
Shoulder height
Knee height
Foot length
Hand width
Designers use
anthropometric
data to make sure the product is the right
size
and shape for the intended users
Products are often designed to fit
90
% of the
target
market
Manufacturers try to design products to suit the
average
user, but this means the product may not work well for the
10
% at the extremes
Designing for disabled users
Braille labelling
Bright
, extra
large controls
Visible as well as
audible
signals
Wheelchair
access
Designing for different
age groups
Small children
and
elderly
may have difficulty with manipulating and opening products
Elderly
may have
difficulty holding
and using products
Anthropometric
means measurements of
humans
Designers
need to carefully consider who the product is aimed at and their specific
requirements
The design process
1. Get an
idea
2. Decide on the
product
and
target market
3. Write a design
brief
4. Research to understand user
needs
5. Analyse
existing
products
6.
Design
the product
Being influenced by
designers
is a great way to get ideas, but you can't just
copy
them
Designers to research
Aldo Rossi
Coco Chanel
Karim Rashid
Yinka Ilori
Pierre Davis
Elsie Owusu
Marcel Breuer
Aljoud Lootah
William Morris
Zaha Hadid
Ettore Sottsass
Rei Kawakubo
Harry Beck
Gerrit Rietveld
Norman Foster
Sir David Adjaye
Philippe Starck
The Singh Twins
Kusheda Mensah
Sir
Alec Issigonis
Dame Mary Quant
Joe Casely-Hayford
Morag Myerscough
Charles Rennie Macintosh
Alexander McQueen
Raymond Templier
Dame Vivienne Westwood
Louis Comfort Tiffany
Dame
Vivienne
Westwood
Iconic clothing became popular during the
punk rock
movement in the 1970s
Designs often take inspiration from traditional
British
clothing and
historical
paintings
Norman Foster
Architect whose buildings are often constructed from
glass
and
steel
Designed famous landmarks like Wembley Stadium, the
Millennium
Bridge and
'the gherkin'
in London
Philippe Starck
Architect
and product
designer
Designed products including furniture,
kitchenware
and
vehicles