MODULE 5: TRAINING AND DEVELOPMENT

Cards (38)

  • Socialization
    • a.k.a., Onboarding
    • It is a process of adaptation to a new work role.
    • Adjustments must be made whenever individuals change jobs.
    • The most profound adjustment occurs when an individual first enters an organization, i.e., outside to inside.
  • The Assumptions of Employee Socialization
    1. Socialization strongly influences employee performance and organizational stability.
    2. New members suffer anxiety
    3. Socialization does not occur in a vacuum
    4. Individuals adjust to new situations in similar ways
  • The Socialization Process:
    1. Prearrival
    2. Encounter
    3. Metamorphosis
  • Prearrival: Individuals arrive with a set of values, attitudes, and expectations developed from previous experience and the selection process.
  • Encounter: Individuals discover how well their expectations match realities within the organization. Where differences exist, socialization occurs to imbue the employee with the organization’s standards.
  • Metamorphosis: Individuals have adapted to the organization, feel accepted, and know what is expected of them.
  • Outcomes of the Socialization Process:
    • Productivity
    • Commitment
    • Turnover
  • New-Employee Orientation:
    • It may be done by supervisor, HR staff, computer-based programs, or some combination.
    • It can be formal or informal, depending on theorganization’s size.
    • It teaches the organization’s culture, or system of shared meaning.
  • Employee Handbook:
    • HR's permanent reference guide
    • A central source for teaching employees company mission, history, policies, benefits, culture
    • Employers must watch wording and include a disclaimer to avoid implied contracts.
  • Top management is often visible during the new employee orientation.
  • CEOs can:
    1. Welcome employees
    2. Provide a vision for the company
    3. Introduce company culture
    4. Convey that the company cares about employees
    5. Allay some new employee anxieties
  • HR has a dual role in orientation:
    • Coordinating Role
    • Participant Role
  • Coordinating Role: HRM instructs new employees when and where to report; provides information about benefits choices.
  • Participant Role: HRM offers its assistance for future employee needs (career guidance, training, etc.).
  • Employee Training (Now-Oriented):
    • Designed to achieve a relatively permanent change in an individual that will improve his or her performance.
    • Training goals should be tangible, verifiable, timely, and measurable.
    • Training is either on-the-job or off-the-job.
  • Employee Development (Future-Oriented):
    • Helps employees to understand cause and effect relationships, learn from experience, visualize relationships, think logically.
    • Not only for top management candidates; all employees benefit.
  • Employee Development Methods:
    • Job Rotation
    • Assistant-to Positions
    • Committee Assignment
    • Lecture Courses/Seminars
    • Simulations
    • Adventure Training
  • Job Rotation => moving employees to various positions in the organization to expand their skills, knowledge, and abilities.
  • Assistant-to Positions => employees with potential can work under and be coached by successful managers.
  • Committee Assignment => provide opportunities for decision-making, learning by watching others, and investigating specific organizational problems.
  • Lecture Courses/Seminars => benefit from today’s technology and are often offered in a distance learning format.
  • Simulations => include case studies, decision games, and role plays - and are intended to improve decision-making.
  • Adventure Training => typically involves challenges that teach trainees the importance of teamwork.
  • Organization Development:
    • Its efforts also force change on employees, whether newly hired or seasoned.
    • Change agents help employees adapt to the organization’s new systems, people, processes, and technology.
  • Two metaphors clarify the change process:
    • Calm waters
    • White-water rapids
  • Calm waters: unfreezing the status quo, change to a new state, and refreezing to ensure that the change is permanent.
  • White-water rapids: recognizes today’s business environment, which is less stable and not as predictable.
  • Organization Development Techniques:
    1. Survey Feedback: gets workers’ attitudes/perceptions on the change.
    2. Process Consultation: gets outside experts to help ease OD efforts.
    3. Team Building: strives for cohesion in a work group.
    4. Intergroup Development: achieves cohesion among different work groups.
  • A learning organization values continued learning and believes a competitive advantage can be gained from it.
  • A learning organization is characterized by:
    • A capacity to continuously adapt
    • Employees continually acquiring and sharing newknowledge.
    • Collaboration across functional specialties
    • Supporting teams, leadership, and culture
  • Evaluating Training Programs:
    • Typically, employee and manager opinions are used: these opinions or reactions are not necessarily validmeasures; and influenced by things like difficulty, entertainment value or personality of the instructor.
    • Performance-based measures (benefits gained) are better indicators of training’s cost-effectiveness.
  • Kirkpatrick's Model:
    Level 1 => What was reaction to training
    Level 2 => What was learned
    Level 3 => Did training change behavior
    Level 4 => Did training benefit employer
  • Performance-based evaluation measures:
    • Post-training method
    • Pre-post-training method
    • Pre-post-training with control group
  • Post-training method: employees’ on-the-job performance is assessed after training.
  • Pre-post-training method: employee’s job performance isassessed both before and after training, to determine whether a change has taken place.
  • Pre-post-training w/control group: compares results of instructed group to non-instructed group.
  • Training and development is critical to overseas employees.
  • Must teach the following which may involve role playing, simulations, and immersion in the culture's:
    • Politics
    • Language
    • Religion
    • Economy
    • History
    • Social Climate
    • Business Practice