Information in the environment that is registered briefly
Input
Sensory information in the environment
Encoding
Turning sensory information into a form that can be stored
Acoustic encoding
Storing sounds in memory
Visual encoding
Storing visual information
Semantic encoding
Storing meaningful information
Output
Recalling information e.g. behavioural response
Multi Store Model of Memory (MSM)
Model developed by Richard Atkinson and Richard Shiffrin in 1968 that identifies 3 different stores in our memory system: Sensory register, Short term memory, and Long term memory
Sensory register/memory
Registers a lot of sensory information briefly, but we don't pay attention to all of it
Short term memory (STM)
Information that we pay attention to is transferred here and can be stored for 18-30 seconds, with a capacity of 7+/-2 items
Rehearsal
Repeating information to increase the duration of a memory in STM
Long term memory (LTM)
Can hold information for up to a lifetime and has a limitless capacity, mainly stores semantic memories
Retrieval
Recalling a memory from LTM
Decay
Forgetting information in LTM as it has broken down
Displacement
Forgetting information in STM due to incoming information
Capacity
The amount of information stored
Duration
The length of time information is stored
Strengths of MSM
Has support from case studies, gives a good structure of STM, has support from case studies showing distinct STM and LTM stores
Weaknesses of MSM
Not all information is rehearsed and transferred into LTM, it can decay and displace
Reconstructive memory
Our memories are not exact copies but are influenced by our prior knowledge and expectations (schemas)
Schemas
Packets of knowledge about an event, person or place that influence how we perceive and remember
Participants read the story twice, then recalled it using serial reproduction and repeated reproduction
Schema theory
Also known as the 'War of Ghosts'
Procedure
1. Participants read the story of the WOG twice
2. They then had to recall the story using serial reproduction and repeated reproduction
Serial Reproduction
A technique where participants retell stories to each other to form a chain
Repeated Reproduction
Where participants retell a story over and over again
Serial reproduction
Retell it 15-30 mins later
Repeated reproduction
Write out the story 15 mins later, recall it after minutes, days, hours, months and years
War of The Ghosts study
Strengths: Remembering a story is an everyday test of memory, giving ecological validity; Study was replicated with same results, giving reliability; Qualitative analysis allowed understanding of reconstructive memory
Weaknesses: Unfamiliar, illogical story could have made it difficult to remember, so changes may not have been due to schemas; Qualitative analysis may have been biased; Lack of controls as participants read at own pace