Unit 01-04

Cards (9)

  • Technology - products, services, and tools that are primarily physical
  • Information Technology - products, services, and tools that derive their primary value from data
  • Time-Space Compression - the idea that the past, present, and future are all happening at once
  • Digital Literacy - an individual’s ability to
    find, evaluate, and
    compose clear information
    through writing and other
    media on various digital
    platforms
  • to be digital literacy centered:
    1. Technical Proficiency
    2. Information, data, and content
    3. Teaching, learning, and self-development
    4. Communication, collaboration, and participation
    5. Digital identity, wellbeing, safety and security
    6. Creation, innovation, and research
  • Applications of Technology:
    1. Education
    2. Entertainment
    3. Transporation
    4. Commerce
    5. Healthcare
    6. Home comfort
  • Mark Zuckerberg - founder of Facebook, 2004, "move fast and break things. unless you are breaking stuff, you are not moving fast enough"
  • Computer - an electronic device that
    processes data according to a predetermined
    set of instructions that convert data to
    information that is useful to people
  • Computer - They perform specific tasks based on the
    instructions provided by a software or
    hardware program