Suggests our cognitive processes actively construct our perception using sensory information but combining it with stored knowledge, schemas and expectations
Top-down theory of perception
Constructivist theory of perception
Sensory information
Incomplete, so our brains have to make guesses or inferences about factors like distance and motion using visual cues
Model of reality
What we ultimately perceive, influenced by a range of factors, different to what's really out there in the world
Nurture approach
Constructivist theory explains perception based on the experiences we've had with the world
Visual illusions
Moll-Lyer illusion
Direct theory of perception
Suggests the eyes are able to detect the world accurately without the need for inferences
Bottom-up theory
Direct theory of perception, we passively and accurately perceive the world directly using information from our senses
Affordances
The directly perceivable features or uses of an object
Motion parallax
A monocular depth cue where objects closer to us appear to move faster than distant objects, providing information about motion and depth
The speed of perception is better explained by Gibson's direct theory as it requires less mental processing than the constructivist theory
While Gibson's theory of affordances explains how we automatically perceive the usefulness of objects, researchers reject this idea as many things we use in everyday life we've learned how to use through stored knowledge