Evaluate the impact of the media and commercialisation of sport on spectators. (8)
• Increased performance standards; players of a higher standard providing a high level of excitement and entertainment
• Improved quality of facilities; larger, higher quality stadia resulting from increased investment
• Improved viewing experience via innovations such as changes in ball colour, creation of team merchandise to create team loyalty via the purchase and subsequent wearing of a team's kit
• Increased access to watch sport; more opportunities to watch events 'live' as more competitions, events and matches are taking place.
• Development of more variations of a sport format which provide alternative viewing experiences
• More funding available to provide
entertainment (e.g. cheerleaders/pop stars) at sports events
• Rule changes introduced provide extra interest and extra excitement for the spectator (e.g. Twenty20 cricket)
• Increased funding for improved technology at a ground (e.g. video screens) and at home (e.g. interactive technology, HD coverage of sport and referee links)
• Increased excitement in the audience while awaiting the decisions of off-field officials (e.g. Hawk-Eye in tennis)
• Increased awareness of and knowledge of sport; creation of role models for fans to idolise
• Increased elimination of negative aspects of sport (e.g. hooliganism/player violence)
• Increased costs to watch sport (e.g. on pay per-view satellite channels)
• Loss of the traditional nature of the sport (e.g. via the wearing of coloured clothing in cricket)
• Increased number of breaks in play to accommodate adverts and decisions of officials
• Fewer tickets available for the fans; more are allocated to sponsors and corporate hospitality
• Changes in kick-off times to maximise viewing figures (i.e. scheduled at prime time), which is not always in the best interests of the long-distance travelling fan who wishes to watch an event live
• Minority sports likely to receive less coverage; major sports likely to dominate the TV schedules and become 'over-exposed'
• Links to team or player merchandise are sometimes viewed negatively due to their high cost and regularity of change