Learning Approches to Personality and Bandura

Cards (20)

  • Bandura's Social Learning Theory Definition
    Learning is not purely behavioral; rather, it is a cognitive process that takes place in a social context
  • Social Learning Theory
    • Learning can occur by observing a behavior and by observing the consequences of the behavior (vicarious reinforcement)
    • Learning involves observation, extraction of information from those observations, and making decisions about the performance of the behavior (observational learning or modeling)
    • Learning can occur without an observable change in behavior
    • Reinforcement plays a role in learning but is not entirely responsible for learning
    • The learner is not a passive recipient of information. Cognition, environment, and behavior all mutually influence each other (reciprocal determinism)
  • Old School Behaviourism
    • Evolved as a reaction to Freud
    • Wanted to limit psychology to the study of observable behaviour
    • Downplayed any innate "personality" that would explain individual differences
    • Focused on learning events that happened to the individual
    • Believed behaviour is determined by external forces, as opposed to internal traits or drives or temperaments
    • Didn't really deny the existence of cognition so much as thought that cognition was outside the scope of a scientific psychology
  • Bandura's Definition of Personality
    • The Self System: Consists of cognitive structures that enables us to perceive, evaluate, & regulate behavior
    • Interconnected beliefs, aims, and capabilities that develop and function in reciprocal interaction with environment
    • Coherent patterns of conduct and experience when faced with similar situations
    • Personality is not seen as a fixed set of traits, but rather as a set of behaviors and patterns that are dynamically shaped by situational contexts and social experiences
  • Bandura's View of Human Nature
    • Possess free will
    • Cognitive processes allow us to control our environment
    • The environment doesn't just act upon us; we act upon the environment
    • Personal agency - we can exert free will to change something in our environment for our own benefit
    • Proxy agency - we can engage other people to help change our circumstances
    • Collective agency - a group of people coming together for a common aim
  • Aspects of Agency
    • Intentionality: Individuals' active decision on engaging in certain activities
    • Forethought: Individuals' ability to anticipate the outcome of certain actions
    • Self-reactiveness: Individuals' ability to construct and regulate appropriate behaviors
    • Self-reflectiveness: Individuals' ability to reflect and evaluate the soundness of their cognitions and behaviors
  • Reciprocal Determinism
    • The person, the environment, & behavior all influence one another in a dynamic way (system)
    • The environment not only causes behavior, but is influenced by behavior
    • People choose how to act in given situations depending on their personalities & this influences their behavior
    • Behaviour - can affect an individual’s cognition, feelings and emotions; and the environment
    • Personal - cognitive, emotion and biological factors can affect environment and behaviour
    • Environment - can influence behavioural choices and personal factors
  • Modelling
    1. Observing others
    2. Acquiring behaviors
    3. Influenced by observing others
    4. Don't have to produce a behavior yourself to learn the consequences
  • Bobo Doll Experiment
    • No-consequences group - nothing happened to the adult in the film
    • Model-Punished group - adult was punished by another adult in the film
    • Model-Rewarded Group - adult was rewarded by another adult in the films (verbal praise, food)
  • Observational Learning
    • Cognitive processes are involved such as attention and retention
    • A person must attend to something (Attention)
    • Remember what was observed (Retention)
    • Be able to perform what was observed (Motor Processes)
    • Want to reproduce those behaviours (Motivation)
  • Outcome Expectancy
    • We are motivated to model behaviours that lead to positive outcomes
    • BP (Behavior Potential): Likelihood of a particular behavior occurring
    • E (Expectancy): Subjective probability that a given behavior will lead to a particular outcome or reinforcement
    • RV (Reinforcement Value): Degree to which the potential outcomes of the behavior are desirable or undesirable to the individual
    • Likely multiplicative relationship between these variables: BP=f(E&RV)
  • Self-Efficacy
    • Belief in one's capabilities to organise and execute the sources of action required to manage prospective situations
    • Determines if we try, how long we persist, how results influence future behavior
  • Resilience
    • Ability to absorb failure and disappointment and still believe in oneself
    • Bolstering self-efficacy against challenges leads to success in the end
  • Self-Efficacy is not a fixed trait, but a dynamic, multifaceted belief system that varies across different activity domains and under different situational demands
  • Determinants of Self-Efficacy
    • Our experiences trying to perform the behavior (failure or success)
    • Watching others perform same or similar behavior (vicarious)
    • Verbal persuasion (encouragement)
    • How we feel about the behavior (emotional reactions)
  • Healthy Personality
    • Develop from high self-efficacy
    • Goals generated during contextual experience
    • Able to process information
    • Information is then used to achieve goals
    • Setting goals creates incentives that motivate & guide
    • Standards are set, behaviour evaluated, strategic choices made based on situation specific goal achievement
  • Unhealthy Personality
    • Psychological dysfunction and maladaptiveness are understood through interactions within specific social contexts
    • Dysfunctional behavior is context-dependent, emphasizing the role of environmental factors
    • Behavioral, cognitive, and emotional responses are interconnected; issues in one can lead to problems in others
    • Dysfunction often indicates an inability to adapt effectively to various situations
  • Change
    • Therapy brings dysfunctional expectancies in line with reality
    • Need new positive experiences or cognitive restructuring to change outcome expectancy
    • Self efficacy → aligning what you can do with what you think you can do – if you think you can't do something so you avoid it, your beliefs will never change
  • Behavourists believe that personality develops due to environmental influences, but they didn't really put much stock in genetics, or cognition, or free will
  • Bandura developed his Social Learning Theory (later turned into Social Cognitive Theory) which incorporates cognitive factors