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Cards (64)

  • CPU
    Fetch-Decode-Execute cycle
  • CPU components

    • ALU (Arithmetic Logic Unit) performs mathematical and logical operations
    • CU (Control Unit) controls the flow of data and the fetch-decode-execute cycle
    • Cache: Very high-speed memory that stores recently used instructions and data
    • Registers: storage locations within the CPU, with specialised roles
  • Von Neumann architecture
    • PC (Program Counter) stores the address of the next instruction
    • MAR (Memory Address Register) stores the address of the next instruction
    • MDR (Memory Data Register) stores the instruction or data that has just been fetched
    • CIR (Current Instruction Register) stores the instruction that the CU is currently executing
    • Accumulator stores the result of a maths or logical operation
  • Primary storage (RAM)

    • Stores programs that are running and the data they are using
    • Volatile (loses its contents when the power is turned off)
  • ROM
    • Non-volatile
    • Stores start-up programs including BIOS and Bootstrap Loader
  • Virtual memory
    • Part of secondary storage/hard disk that behaves like main memory
    • Parts of programs are swapped into main memory/RAM when needed
  • Secondary storage

    Long-term, non-volatile storage of files
  • Types of secondary storage

    • Optical
    • Magnetic
    • Solid state
  • Optical storage

    Uses lasers to write and read to CDs, DVDs and Blu-ray disks
  • Magnetic storage

    • Data is stored by magnetising a metal disk
    • Includes hard disk drives (HDDs), floppy disks and magnetic tape
  • Solid state/flash storage

    • No moving parts
    • Includes solid state drives (SSDs), USB memory sticks and SD cards
  • Magnetic storage devices

    • HDD
    • Floppy disks
    • Magnetic tapes
  • Optical storage devices

    • CD
    • DVD
    • Blu-ray disks
  • Solid state/flash storage devices

    • SSD
    • USB memory stick
    • SD cards
  • Bit
    Smallest unit, just one 0 or 1
  • Nibble
    4 bits, half a byte
  • Byte
    8 bits
  • Kilobyte (KB)
    1000 Bytes
  • Megabyte (MB)
    1000 Kilobytes
  • Gigabyte (GB)
    1000 Megabytes
  • Terabyte (TB)
    1000 Gigabytes
  • Binary
    Numerical system using only 0 and 1
  • Converting Denary to Binary

    1. Write in the column headings
    2. Add up column headings where the value is 1
  • Converting Binary to Hex
    1. 8 bits can be written as 2 hex digits
    2. The first hex digit represents groups of 16, the second hex digit represents the units left over
    3. Each group of four bits represents a number 0 to 15
  • Binary shifts

    Shifting bits left or right
  • Character set

    A group of symbols that can be represented by a computer
  • ASCII
    A character set that uses 8 bits to encode each character
  • Unicode
    A character set that uses at least 16 bits to encode each character
  • Pixels
    The image is made up of pixels, each with a unique colour number stored in binary
  • Colour depth
    The number of bits used to represent the colour of a pixel
  • Resolution

    The concentration of pixels, the number of pixels across x the number of pixels down
  • Analogue sound wave

    Sampled at regular intervals, the height of the wave is measured and stored as binary numbers
  • Bit depth
    The number of bits used to store the value of each sound sample
  • Sample rate

    The number of times per second that the sound wave is measured
  • Compression
    Reduces the file size to save storage space and make transmission quicker
  • Lossy compression

    The file size is reduced and some detail is lost, the original cannot be restored
  • Lossless compression
    The file size is reduced but no detail is lost
  • Factors affecting network performance
    • Number of devices connected
    • Bandwidth
    • Distance from wireless access point
    • Obstacles in the way of wireless signals
  • Hardware needed for a LAN

    • WAP (Wireless Access Point)
    • Router
    • Switch
    • NIC (Network Interface Card)
    • Transmission media (copper cables, fibre optic cables, Wi-Fi, Bluetooth)
  • The Internet

    • A global WAN using the TCP/IP protocol stack
    • DNS (Domain Name Server) converts URLs to IP addresses
    • Hosting is when a website is on a third-party webserver
    • The Cloud is remote servers owned by a service provider