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CPU
Fetch-Decode-Execute
cycle
CPU
components
ALU (
Arithmetic Logic Unit
) performs mathematical and
logical
operations
CU (Control Unit) controls the flow of
data
and the
fetch-decode-execute
cycle
Cache: Very high-speed
memory
that stores recently used
instructions
and data
Registers:
storage
locations within the
CPU
, with specialised roles
Von Neumann architecture
PC (Program Counter) stores the
address
of the next
instruction
MAR (Memory Address Register) stores the
address
of the next
instruction
MDR (Memory Data Register) stores the
instruction
or
data
that has just been fetched
CIR
(Current Instruction Register) stores the
instruction
that the CU is currently executing
Accumulator
stores the result of a
maths
or logical operation
Primary storage
(
RAM
)
Stores
programs
that are running and the
data
they are using
Volatile (loses its contents when the
power
is turned
off
)
ROM
Non-volatile
Stores start-up programs including
BIOS
and
Bootstrap Loader
Virtual memory
Part of
secondary
storage/hard disk that behaves like
main memory
Parts of programs are swapped into
main memory
/
RAM
when needed
Secondary
storage
Long-term
,
non-volatile
storage of files
Types
of secondary storage
Optical
Magnetic
Solid state
Optical
storage
Uses
lasers
to write and read to CDs, DVDs and
Blu-ray
disks
Magnetic
storage
Data is stored by magnetising a
metal
disk
Includes hard disk drives (
HDDs
), floppy disks and
magnetic
tape
Solid
state/flash storage
No
moving
parts
Includes
solid state
drives (SSDs), USB memory sticks and
SD cards
Magnetic storage
devices
HDD
Floppy disks
Magnetic tapes
Optical
storage devices
CD
DVD
Blu-ray
disks
Solid
state/flash storage devices
SSD
USB
memory stick
SD cards
Bit
Smallest
unit, just one
0
or 1
Nibble
4
bits,
half
a byte
Byte
8
bits
Kilobyte (KB)
1000
Bytes
Megabyte (MB)
1000
Kilobytes
Gigabyte (GB)
1000
Megabytes
Terabyte (TB)
1000
Gigabytes
Binary
Numerical system using only
0
and
1
Converting
Denary to Binary
1. Write in the
column
headings
2. Add up
column
headings where the value is
1
Converting Binary to Hex
1.
8
bits can be written as
2
hex digits
2. The first hex digit represents groups of
16
, the second hex digit represents the units
left
over
3. Each group of
four
bits represents a number 0 to
15
Binary shifts
Shifting bits
left
or
right
Character
set
A group of symbols that can be
represented
by a computer
ASCII
A character set that uses
8
bits to
encode
each character
Unicode
A character set that uses at least
16
bits to
encode
each character
Pixels
The image is made up of
pixels
, each with a
unique colour number
stored in binary
Colour depth
The number of
bits
used to represent the
colour
of a pixel
Resolution
The concentration of
pixels
, the number of
pixels
across x the number of pixels down
Analogue
sound wave
Sampled at
regular
intervals, the height of the wave is measured and stored as
binary
numbers
Bit depth
The number of
bits
used to store the
value
of each sound sample
Sample
rate
The number of times per second that the sound wave is measured
Compression
Reduces
the file size to save storage space and make transmission
quicker
Lossy compression
The
file size
is reduced and some detail is lost, the
original cannot be restored
Lossless compression
The file size is
reduced
but no detail is
lost
Factors
affecting network
performance
Number
of devices connected
Bandwidth
Distance from
wireless access point
Obstacles
in the way of
wireless signals
Hardware
needed for a LAN
WAP (
Wireless Access Point
)
Router
Switch
NIC (
Network Interface Card
)
Transmission media
(copper cables, fibre optic cables, Wi-Fi, Bluetooth)
The
Internet
A global
WAN
using the TCP/
IP
protocol stack
DNS (
Domain Name Server
) converts URLs to
IP addresses
Hosting is when a website is on a
third-party webserver
The
Cloud
is
remote
servers owned by a service
provider
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