Save
computing
Save
Share
Learn
Content
Leaderboard
Learn
Created by
spencer
Visit profile
Subdecks (2)
paper 2
computing
75 cards
paper 1
computing
64 cards
Cards (209)
The CPU is the
central processing unit
, it carries out program
instructions
using data
Components
inside the CPU
ALU (
Arithmetic Logic Unit
)
Control Unit
Cache
Registers
ALU
Carries out
maths
and
logic
needed to execute instructions
Control
Unit
Coordinates the
fetch-execute
cycle and
decodes
instructions
Cache
Small, fast
memory
that holds
frequently
accessed items
Special
purpose registers
Memory Address Register
(MAR)
Memory Data Register
(MDR)
Program Counter
Accumulator
Fetch-Execute Cycle
1. Fetch instruction from
memory
using
Program Counter
2.
Decode
instruction
3.
Execute
instruction, possibly
fetching
data
Clock speed
Rate at which the
fetch-execute
cycle is carried out, in
GHz
CPU
performance factors
Clock speed
Number of cores
Cache size
Embedded systems
Computers built into
other devices
, with one
specific purpose
Types
of storage
Primary (RAM, ROM)
Secondary (HDD, SSD, optical)
RAM
Volatile memory, contents
lost
when
power
is off
ROM
Non-volatile
memory, contains
startup
program
Hard disk drives
Reliable,
large capacity
, but fragile and
noisy
Optical
discs
Portable,
reliable
, but easily
damaged
Solid
state drives
Fast,
durable
, but more
expensive
Binary
units
Bit
Nibble
Byte
Kilobyte
Megabyte
Gigabyte
Converting
between binary, hexadecimal and decimal
1. Use
place value tables
2. Binary: each column is
2x
previous
3. Hexadecimal: each column is
16x
previous
Binary
addition
Carry 1 to next column for
1+1
,
1+1+1
Binary
shifts
1. Left shift:
double
the number
2. Right shift:
halve
the number
Overflow error can occur if result is too
large
for storage
Character
sets
ASCII:
8-bit
,
256
characters
Unicode:
16-bit
+,
supports
many languages
Pixels
Smallest
unit of an image, with a
color depth
Metadata
Data about data, stored with the image/sound
Sample
rate
Number of sound samples taken per second
Bit
depth
Number of
bits
per sound
sample
Compression
Lossy:
reduces
quality, lossless:
maintains
quality
Network types
LAN
(
Local Area Network
)
WAN (
Wide Area Network
)
Client
-server network
Clients request from
servers
,
servers
respond
Peer
-to-peer network
Devices can act as
both
clients and servers
Network
topologies
Star
Mesh
Star topology
Central device all others
connect
to,
easy
to add devices
Mesh
topology
Direct connections between all devices, complex but
high
performance
Network
hardware
Wireless access point
Router
Network interface card
Switch
MAC
address
Unique
hardware
address for
network
devices
Bandwidth
Maximum
data transfer rate,
shared
between devices
MAC
address
A
unique
address worldwide specific to hardware that enables you to
pinpoint
the correct device on your network
Switch
A bit like a router but within a single network, uses
MAC
addresses to make sure
packets
go to the correct destination
Bandwidth
The maximum amount of data that can be
transferred
at any given time
Adding
more devices to a network
Requires sharing the limited
bandwidth
, leading to slower transmission and more
collisions
See all 209 cards