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PsychoPatho
Unit 1
Psych of Learning
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Learning
An enduring change in
behavior
resulting from
experience
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Learning
must come from some type of experience
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Learning
serves a purpose to help us better respond to the world around us and
predict
certain outcomes
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Types of learning
Classical
or
Pavlovian
conditioning
Operant
or
instrumental
conditioning
Observational
learning
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Classical conditioning
1.
Unconditioned Response
(UR)
2.
Unconditioned Stimulus
(US)
3.
Neutral
stimulus
4.
Conditioned
Stimulus (CS)
5.
Conditioned
Response (CR)
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Classical conditioning example
US =
bowl
full of meat
UR =
salivation
CS = the
bell
CR =
salivation
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Contiguity
Stimuli must occur
together
in time for
learning
to occur
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Contingency
The
probability
that the US will follow the
CS
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Extinction
CS is
extinguished
when it no longer
predicts
the US
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Extinction
is not unlearning, but new learning that the
CS
no longer predicts the US
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Spontaneous recovery
- the previously learned association of
CS-US
is still there, even after extinction
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Stimulus generalization
Learning to respond to stimuli
similar
to the original stimulus
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Stimulus
discrimination
Learning to
discriminate
between
similar
stimuli
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Second-order
conditioning
Stimuli associated with the
CS
alone can become a
CS
in itself
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Some associations are more easily learned for
biological
/
adaptive
reasons
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Operant conditioning
Active learning where animals operate on their
environment
to produce certain
effects
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Reinforcer
Any
stimulus
that comes after a response and
increases
the likelihood that the response will occur again
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Shaping
Reinforcing behaviors that are increasingly
similar
to the one you want to ultimately reinforce
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Reinforcer
Any
stimulus
that increases the probability that the
behavior
will occur again
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Punisher
Any stimulus that
decreases
the probability that the
behavior
will occur again
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Positive
When something is
added
or
given
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Negative
When something is
removed
or
taken
away
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Positive reinforcement
When a behavior is performed, a
stimulus
is added that increases the probability of the animal performing that behavior in the
future
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Positive reinforcement
Dog sits down-
you give her a
treat
You
perform
well at your
job-
you get a bonus check
You come to
class-
you get points on
in-class
activity
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Negative reinforcement
When a behavior is performed, a
stimulus
is taken away that
increases
the probability of the animal performing that behavior in the future
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Negative reinforcement
Child doesn't like a certain place- child cries- parents take her away
Alarm goes off in the morning- hit snooze- alarm goes away
I don't like peas- I scream- parents take
peas
away
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Positive punishment
When a behavior is performed, a
stimulus
is added that
decreases
the probability of the animal performing that behavior in the future
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Positive punishment
Spanking
Getting a
ticket
for
speeding
Getting called out in
class
for
talking
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Negative punishment
When a behavior is performed, a
stimulus
is taken away that
decreases
the probability that the animal will perform the behavior in the future
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Negative punishment
Lose phone
privileges
for talking back to your
mother
Getting
grounded
(freedom removed) for coming
home
after curfew
Time-out
for hitting another child
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Continuous reinforcement
Reinforcer given every time the
behavior
occurs, leads to
quick
learning but not how it happens in the "real world"
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Partial reinforcement
Reinforcer given only some of the time, leads to
slower
learning but more
persistent
behavior
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Reinforcement schedules
Ratio
schedules (based on number of
responses
)
Interval
schedules (based on
time
)
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Reinforcement schedules
Fixed schedules
(
consistent
)
Variable schedules
(
random
)
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Variable
reinforcement schedules
produce the most responding
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Learning can occur without
reinforcement
, as shown in the
Tolman
maze study
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Latent learning
Learning that occurs without
reinforcement
, may be a
performance
issue rather than a learning issue
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Behavioral principles of
reinforcement
and
punishment
may explain why people persist in behaviors that seem harmful or unhelpful
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Learned helplessness
When an organism learns that its behavior has no effect on an
aversive stimulus
, leading to passivity and failure to learn
escape behaviors
even when possible
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Learned helplessness
is not a failure to learn, but a belief that behavior is not associated with stopping the
aversive
stimulus
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