A design in which each subject serves in more than one condition of the experiment
Within-Subjects Design
Subjects serve in more than one condition of the experiment and are measured on the dependent variable after each treatment
Also known as a repeated-measures design
Power
The chance of detecting a genuine effect of the independent variable
Within-Subjects Factorial Designs
A factorial design in which subjects receive all conditions in the experiment
Mixed Designs
A factorial design that combines within and Between-Subjects variable in a single experiment
Advantages of Within-Subjects Designs
Use the same subjects in different treatment conditions
Saves us time when we are actually running the experiment
It is more efficient to train each subject for several condition instead of just one
Chance of detecting the effect of our independent variable if we compare the behaviour of the same subjects under different conditions
Disadvantages of Within-Subjects Designs
Require each subject to spend more time in the experiment
Subjects who are expected to perform many tasks might get restless during the experiment and begin to make hasty judgments to hurry the process along-leading to inaccurate data
Interference Between Condition
Taking part in more than one condition would be either impossible or useless or would change the effect of later treatments
Order Effect
Changes in subjects performance that occurs when a condition falls in different positions in a sequence of treatments
Controlling for order effects
Counterbalancing
Fatigue effects
Changes in performance cause by fatigue, boredom, or irritation
Practice effects
Changes in subjects performance resulting from practice
Progressive error
Changes in subjects responses that are caused by testing in multiple treatment conditions; includes order effects, such as the effects of practice or fatigue
Counterbalancing
A technique for controlling order effects by distributing progressive error across the different treatment conditions of the experiment; may also control Carryover effects
Subject-by-subject Counterbalancing
A technique for controlling progressive error for each individual subject by presenting all treatment conditions more than once
Reverse Counterbalancing
A technique for controlling progressive error for each individual subject by presenting all treatment conditions twice, first in one order then reverse order
Block Randomization
A process of Randomization that first creates treatment blocks containing one random order of the conditions in the experiments; subjects are then assigned to fill each successive treatment block
Across-Subjects Counterbalancing
A technique for controlling progressive error that pools all subjects data to equalise the effects of progressive error for each condition
Complete Counterbalancing
A technique for controlling progressive error using all possible sequences that can be formed out of the treatment conditions and using each sequence the same number of times
Partial Counterbalancing
Controls progressive error by using some subset of the available order sequences; these sequences are chosen through special procedures
Randomised partial Counterbalancing
The simplest partial counterbalancing; randomly selects as many sequences of treatment conditions as there are subjects for the experiment
Latin square Counterbalancing
A partial counterbalancing technique in which a matrix, or square, of sequences is constructed so that each treatment appears only once in any order position
Carryover Effects
The effects of some treatments will persist, or carry over, after the treatments/condition are removed or ends
Balanced Latin square
A partial counterbalancing technique for constructing a matrix, or square of sequences in which each treatment condition (1) appears only once in each position in a sequence and (2) precedes and follows every other condition an equal number of times