Chapter 11

Cards (24)

  • Within-Subjects Design
    A design in which each subject serves in more than one condition of the experiment
  • Within-Subjects Design
    • Subjects serve in more than one condition of the experiment and are measured on the dependent variable after each treatment
    • Also known as a repeated-measures design
  • Power
    The chance of detecting a genuine effect of the independent variable
  • Within-Subjects Factorial Designs
    A factorial design in which subjects receive all conditions in the experiment
  • Mixed Designs
    A factorial design that combines within and Between-Subjects variable in a single experiment
  • Advantages of Within-Subjects Designs
    • Use the same subjects in different treatment conditions
    • Saves us time when we are actually running the experiment
    • It is more efficient to train each subject for several condition instead of just one
    • Chance of detecting the effect of our independent variable if we compare the behaviour of the same subjects under different conditions
  • Disadvantages of Within-Subjects Designs
    • Require each subject to spend more time in the experiment
    • Subjects who are expected to perform many tasks might get restless during the experiment and begin to make hasty judgments to hurry the process along-leading to inaccurate data
  • Interference Between Condition
    Taking part in more than one condition would be either impossible or useless or would change the effect of later treatments
  • Order Effect
    Changes in subjects performance that occurs when a condition falls in different positions in a sequence of treatments
  • Controlling for order effects
    Counterbalancing
  • Fatigue effects

    Changes in performance cause by fatigue, boredom, or irritation
  • Practice effects
    Changes in subjects performance resulting from practice
  • Progressive error
    Changes in subjects responses that are caused by testing in multiple treatment conditions; includes order effects, such as the effects of practice or fatigue
  • Counterbalancing
    A technique for controlling order effects by distributing progressive error across the different treatment conditions of the experiment; may also control Carryover effects
  • Subject-by-subject Counterbalancing
    A technique for controlling progressive error for each individual subject by presenting all treatment conditions more than once
  • Reverse Counterbalancing
    A technique for controlling progressive error for each individual subject by presenting all treatment conditions twice, first in one order then reverse order
  • Block Randomization
    A process of Randomization that first creates treatment blocks containing one random order of the conditions in the experiments; subjects are then assigned to fill each successive treatment block
  • Across-Subjects Counterbalancing
    A technique for controlling progressive error that pools all subjects data to equalise the effects of progressive error for each condition
  • Complete Counterbalancing
    A technique for controlling progressive error using all possible sequences that can be formed out of the treatment conditions and using each sequence the same number of times
  • Partial Counterbalancing
    Controls progressive error by using some subset of the available order sequences; these sequences are chosen through special procedures
  • Randomised partial Counterbalancing
    The simplest partial counterbalancing; randomly selects as many sequences of treatment conditions as there are subjects for the experiment
  • Latin square Counterbalancing
    A partial counterbalancing technique in which a matrix, or square, of sequences is constructed so that each treatment appears only once in any order position
  • Carryover Effects
    The effects of some treatments will persist, or carry over, after the treatments/condition are removed or ends
  • Balanced Latin square
    A partial counterbalancing technique for constructing a matrix, or square of sequences in which each treatment condition (1) appears only once in each position in a sequence and (2) precedes and follows every other condition an equal number of times