Motion

Cards (32)

  • Why do coaches use biomechanics?
    -          Optimize performance
    -          Reduce injury risk
    -          Improvements for Equipment Design and Materials
    -          Develop Efficient Technique through analysis
    -          Transfer of skills from practice to the playing field
    -          Modification to equipment to increase participation in sport
  • Kinematics
    the area of biomechanics that studies the description of motion
  • 3 types of movement/motion
    linear, angular, and general
  • Motion: occurs when an object changes position in space and time due to the application of forces.
  • Internal Force
    Structures of the body that interact to produce movement
  • External Force
    a result of the interaction between the body and environment. These can include contact forces and non-contact forces.
  • Linear Motion

    Takes place when a body moves so that all parts of the body travel the same distance, in the same direction at the same speed (no rotation)
  • Curvilinear / Curved Line
    Movement is linear, but objects move through a curved trajectory. E.g. goal shot in netball or flight path of a long-distance ski jumper.
  • Distance (d) 

    refers to the path of a body as it moves from one location to another. May or may not be a straight line. Measured in metres (m) --> (how far you move)
  • Displacement
    difference between a person’s start and finish locations. Is found by measuring the length of a straight line joining a body’s initial and final positions and noting the direction this line takes.  E.g. if a marathon runner starts and finishes in the same location then her displacement after running the 42.2km race would be zero (0)
  • Inertia
    the tendency of a body to maintain it’s state of rest or uniform maintain unless acted on by an external force. It is directly related to an object’s mass --> the greater the mass, the greater the force required to move it.
  • Newton's First Law
    "Every body continues in it’s state of rest or motion in a straight line unless compelled to change that state by external forces exerted upon it”
  • Speed
    The rate at which a body moves from one location to another: -          DISTANCE ÷ TIME TAKEN = SPEED à e.g. 100m ÷ 10s = 10m/s
  • Average Speed
    total distance covered divided by the elapsed time to cover that distance: Total distance ÷ Total Time = Average Speed
  • Instantaneous Speed
    speed at a given point in time:
    o   Distance ÷ time = instantaneous speed
  • Velocity (v) 

    is a vector quantity that describes the speed of an object in a specific direction. It indicates how fast something is moving and in which direction.
  • Velocity Equation
    DISPLACEMENT (s) (measured in m)  ÷ TIME TAKEN (seconds)  = VELOCITY (m/s)
  • Mass (i) x Velocity (v) = Linear Momentum (kg m/s)
  • Acceleration
    Is the rate at which the velocity of a body changes with respect to time. Directly related to mass and applied force.
  • Change in velocity (final v – initial v) ÷ Time Taken = Acceleration
  • positive Acceleration
    velocity is increasing
  • Negative Acceleration
    velocity is decreasing
  • Zero Acceleration
    no change in velocity
  • Acceleration due to gravity
    naturally occurring force resulting in downward acceleration on a body at a constant rate of – 9.8m/s
  • Uniform Acceleration
    When a body accelerates at a constant rate in both magnitude and direction
  • Angular Motion
    takes place when a body moves around an axis of rotation so that all parts of the body travel through the same angle, in the same direction, in the same time. e.g. a diver performing a somersault
  • 3 Axes of rotation
    Medial Axis
    Longitudinal Axis
    Horizontal Axis
  • Medial Axis
    Navel to lower back e.g. gymnast performing cartwheel
  • Longitudinal Axis
    Head to toe vertically e.g. ice skater spinning
  • Horizontal Axis 

    Hip to hip e.g. diver performing forward somersault
  • Axis of Rotation
    A) Medial Axis
    B) navel to lower back
    C) Longitudinal Axis
    D) head to toe verically
    E) Horizontal Axis
    F) Hip to hip
  • General Motion
    most human motion is categorised as this type of motion. It is a combination of both linear and angular motion. E.g. running:
    There are at least 3 simultaneous rotations taking place:
    1.      Rotation of thigh @ the hip joint
    2.      Rotation of leg @ the knee joint
    3.      Rotation of foot @ the ankle joint