For any type of sprint length (100 m to 400m etc) have sprinting phases
Speed changes over course of sprint
4 phases
Sprinting Phases - looking at 100 m:
Drive phase (0-10 m)
Transition phase (turning point)
MaximalVelocity phase
Maintenance phase
Sprinting Phases - looking at 100 m:
Drive phase (0-10 m) - initiating movement
Transition phase (turning point) from hz drive & become upright into maximal speed, change in stride, speed etc & how develop force
Sprinting Phases - looking at 100 m:
3. Maximal Velocity phase - where start to reach peak velocity; constant increase until reach max, more upright posture, change of flexion & extension of hips & drive of force
Sprinting Phases - looking at 100 m:
4. Maintenance phase - acceleration reached = no longer accelerating just trying to maintain as much as possible (60 m - 100 m → but normally slowing down before 100 m)
Starting blocks:
Blocks set up that way to have CoM to drive forward, to supply reaction forces in hz direction make initial hz phase faster (automatically in direction want) = propulsion force (as much as possible)
Sprinting Phases:
Acceleration phase (20-30 m)
Maximal velocity (~60 m)
Maintenance of velocity
Sprinting Phases:
Phases of movement
Red line = speed curve
Green = acceleration over 100 m (changes in velocity)
Initially changes drastically in drive phase
Transition maintain acceleration (plateau but still increase in velocity)
Maximal velocity acceleration decreases as rate of change decreases
After peak accelerating no longer increasing at 0 = maintain speed (below 0 = decelerating)
Sprinting Phases:
Transition CoM still forward to propel forward
Upright to drive force downward for reaction force
Braking phase = decelerating
Sprinting Phases - What makes a good sprinter?
Blue = quick explosive acceleration typically seen in elite sprinters (LJ, hurdles, 100 m)
Green = acceleration = middle distance runners
Red = not as explosive, peak later, seen in high school athletes
Light blue = long distance doesn't really need explosive
World Record 100 m Sprint Profiles:
What makes sprinters different
Ben reached peak early then started decelerating (= unusual)
Carl - drive phase shorter, 2 transition phase, up & down (training issue should be maintaining not going up and down in acceleration) - also unusual
Mo - good
Mo - burnt self out in drive, maintenance stage quite early (worse time)
World Record 100 m Sprint Profiles:
Tim - smooth transition phase, good maintenance
Asafa - less sharp deceleration, really long maintenance
Bolt - similar drive phase, 2 transitions points, takes longer to get to maximal (starts at back), its max while others in maintenance, maintenance start later well everyone is slowing down + for longer (see why he is faster), then sharps deceleration
Acceleration phase is about propulsion:
GRF during acceleration phase of a sprinter
Peak hz pretty high initially, then very little neg hz (means next to no braking, 0 = no braking) → bc/ really leaned over directing drive backwards to drive self forward keeping CoM ahead
As strides elongate and velocity increase more braking force come in and more vt component (starting to stand upright)
Neg hz still gonna be + (propulsive) over all
Maintain good hz propulsive force
Almost 50/50 hz/vt at start of drive phase
Reaching Peak Velocity:
Hz forces begin to decrease
Propulsive & braking forces begin to equalise
Speed = ([F vt / FBW] x distance) x (t stance + t aerial)^-1
Hz & vt component over full 100 m
More hz at start then then vt for majority of it
Reaching Peak Velocity:
After 40 m - hz force is less important
Why?
As becomes less efficient because
Faster go longer (greater ROM) takes to swing leg
Limiting factor to muscle performance = velocity of contraction (has a max)
Where doing hz becomes less efficient as takes more time - relying on contractile components
Reaching Peak Velocity:
As becomes less efficient because
Time is not friend, so if can't rely on hz force (muscle shortening to provide force) - muscle tendon units (not active can't contract but can) transfer energy to system through elastic recoil
Stretch tendon as release put energy back into system
So we can increase force production by using this elastin recoil
Store energy, when contract, force of muscle with stored energy in tendon = greater force production
Reaching Peak Velocity:
Hz = contractile components
Vt = elastic components
More force in shorter time
Reaching Peak Velocity:
As velocity increases:
Decrease ground contact time (faster move longer flight phase)
Step frequency and length increasing → step length comes with flight phase
Reaching Peak Velocity:
Average reflex time for a muscle = 50ms
100-75 not a lot of time to apply force (during ground contact)
Greatest force in shorter amount of time = fastest runner
The Biomechanics of Maximal Speed (cont.):
How can the athlete increase GRF in a shorter time?
How can they cycle the limb through the recovery phase quickly in order to apply forces in the next stride?
Cycle limb thru faster increase time component limited due to contractile components
The Biomechanics of Maximal Speed (cont.):
To better understand let's compare a sprinter to a long distance runner
Marathon runner: 5.7 m/s ~20.5 km/h
Sprinter: 10.2 m/s ~36.7 km/h
Speed = sum of force z * distance stance / change in time
The Biomechanics of Maximal Speed (cont):
Get narrower & compresses
Impact peak hz = braking, foot in front of CoM, further ahead more braking applied (sprinting)
Sprinter stepping close to CoM minimise braking (ground contact almost directly under body)
The Biomechanics of Maximal Speed (cont):
To better understand compare a sprinter to a long distance runner:
Marathon runner
5.7 m/s ~20.5 km/h
Longer duration, foot contact time
Similar to walking (separation bw/ 2 peaks)
Walking impact component lower & active (propulsive) component larger in marathon runner
Sprinter
10.2 m/s ~36.7 km/h
Peak force = 4000 N = 400 kg
When walking curve as impact peak & active peak (propulsive)
Time shorten bw/ them so much that 2 peaks come together (still there)
They need to cycle the limb quicker:
H tot = ICMω + mk^2ω
Look at recovery leg position
Kick but in sprinting, increases flexion of knee and decreases length of moment arm which
Bc/ angular moment and mass moment of inertia
Knee closer = less resistance to rotate - increases speed of leg spin
As get recovery inertia force moves quickly as lags behind, ROM for free, as move faster get more of it, some have to do work for
Point of application of the force:
Marathon = Left; Sprinter = Right
Marathon = soft knee and hip
Absorbing energy of contact
Reduce impact force
Accumulative effect (as to do for ages)
Athletic tracks tuned to give energy back to athletes; would also make faster but increase risk
Point of application of the force:
Sprinter: hip and knee almost fully extended
Transfer energy of contact into next stride
Stimulate muscle tendon to go into next stride
Not as beneficial to have soft knee to absorb
To run faster: ground contact closer/under CoM, makes more efficient as not absorbing any energy
Would cause injury if constantly did this (body can't stand this over time)
What about the hip ROM?
Greater hip ROM for sprinter
Driving knee up (vt distance giving vt force production )
Greater extension because moving forward face (inertia reaction = reaction force)
Greater extension in recovery, greater flexion in drive (of sprinter)
What do the arms do?
H sag = ICM.ω + mk^2ω
H long = (ICMω + mk^2ω)upper + (ICMω + mk^2ω)lower
Arms help by counterbalancing
If didn't would be walking like penguin
Splitting long axis in half - to 0 out rotation in long axis
Other things to consider:
The action of biarticular muscles
Contribute free energy to lower segments and the action of monoarticular muscles
Law of action reaction means the faster we move our hip the greater counter rotation at the knee which will increase knee ROM for free
Greater hip and knee motion will place high strain or tension on the hamstring muscles
Hamstring must be compliant
High GRF forces mean Gastrox must be stiff to transfer force through the chain without attenuating
Reaching Peak Velocity:
Initial 10 m large hz component
As move thru hz component drops off and vt component picks up
Relates to position of body posture
Changing force application of where CoM is
Must be greater than 0 to be propulsive
Want to maintain 0 hz in terms of velocity (check)
Acceleration phase is about propulsion:
l Fprop * dt + l Fret * dt > 0
Acceleration phase = drive + transition phase
Hz force profile (braking & propulsive impulse)
If want to change velocity need greater propulsive impulse than braking (can't be 0 and should be positive)