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Psych P2 Y12
Research methods
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Created by
Isaiah Pacheco-McCourt
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Cards (174)
Lab
Experiment
An experiment conducted in a
controlled
environment where the
IV
is manipulated
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Quasi
Experiment
An experiment conducted in a
controlled
environment where the
IV
is pre-existing
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Field
Experiment
An experiment conducted in the participants'
natural
environment where the IV is
manipulated
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Natural
Experiment
An experiment conducted in the participants'
natural
environment where the IV is
pre-existing
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Lab Experiment: Strengths
- Cause +
Effect
can be established
-
Reliable
- High in
internal
validity
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Lab
Experiment: Weaknesses
- Low in
ecological
validity
- High chance of
demand characteristics
leading to invalid data
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Quasi Experiment
: Strengths
- High in
internal validity
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Quasi Experiment: Weaknesses
-
Cause
+ Effect cannot be established
- High chance of
demand
characteristics leading to
invalid
data
- Low in
ecological
validity
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Field Experiment: Strengths
- High in
ecological validity
- Cause +
effect
can be established
- Low chance of demand
characteristics
leading to
valid
data
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Field Experiment: Weaknesses
- Low in
internal
validity
-
Unreliable
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Natural
experiment: Strengths
- High in
ecological
validity
- Low chance of demand
characteristics
leading to
valid
data
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Natural Experiment: Weaknesses
- Cause +
Effect
cannot be established
-
Unreliable
- Low in
internal
validity
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Reliability
The extent to which an
experiment
can be
repeated
under the same conditions with the same participants
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Internal
validity
The extent to which an
experiment
measures what it sets out to measure as a result of the levels of
control
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Ecological
validity
When the experiment location is
new
to the participants' leading to the results not reflecting the participants' true
behaviour
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Generalisation
When you take a sample from a target
population,
study their behaviour, and use the results to explain the behaviour of the whole target population
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Directional
hypothesis
A hypothesis where only
one
outcome is predicted
E.g. An adult with no children will have more hours spent socialising compared to an adult who has children
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Non-directional
hypothesis
A hypothesis where
two
or
more
outcomes are predicted
E.g. There will be a difference in hours spent socialising between an adult with children and an adult with no children
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Null
hypothesis
A hypothesis predicting
no
difference
E.g. There will be no significant difference in hours spent socialising between an adult who has children and an adult who has no children
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Operationalisation
The process of specifically
defining
a
variable
before measuring it
E.g.
Aggressive
behaviour - kicking, pushing, punching hitting
The purpose is to be
objective
and to allow for
replication
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Extraneous
variable
Variables other than the
IV
that, unless controlled, could affect the
DV
- Can only be controlled in a lab setting
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Situational
variable
- A type of
EV
Light
,
noise
levels,
temperature
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Participant
variables
- A type of
EV
IQ
,
age
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Order effects
- A type of
EV
When participants begin to feel
tired/
bored
, affecting the
validity
of data
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Demand characteristics
- A type of
EV
When participants figure out the
aims
of the experiment, leading to
invalid
data
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Investigator effect
- A type of
EV
When the researcher consciously/unconsciously
influences
the participants' responses, leading to
invalid
data
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Standardisation
The process of ensuring all
situational
variables are the same for all participants
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Counter-balancing
The process of changing the
order
of
tasks
between groups to prevent order effects from taking place
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Single blind technique
When
participants'
don't know the true aim of the experiment
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Double blind technique
When neither the
researcher
or
participants
know the true aim of the experiment
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Independent groups
design
When participants take part in
one
condition
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Repeated
measures
design
When participants take part in
two
or
more
conditions
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Matched
pairs
design
When participants take part in
one
condition but are also
matched
based on
participant
variables
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Independent groups design: Strengths + Weaknesses
+ Order
effects
won't take place, improving the
validity
of data
- Expensive - more
participants
needed
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Repeated measures design: Strengths + Weaknesses
+ Cost-effective - less
participants
needed
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Matched pairs design: Strengths + Weaknesses
+
Order
effects will not take place
- Matching people on certain
characteristics
is time consuming
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Target population
The
group
of individuals the researcher is interested in e.g. all UK teenagers
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Sampling frame
A
list
containing all the names of the
target
population
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Sample
A small
group
of people who represent the
target population
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Random
Sampling
Everyone in the
target population
has an equal chance of being chosen
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See all 174 cards
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