Disinhibition

Cards (6)

  • Exposure to violent media changes usual restraints
  • Most people believe violence and aggression are antisocial
    • so there’s strong social and psychological restraints against using aggression to resolve conflicts
    Violent media gives aggressive behaviour social approval
    • especially where effects on victims are minimised
    Usual restraints on individuals are loosened after exposure to violent media
  • What is disinhibition?
    The reduction or loss of inhibitions, leading to behavior that is more impulsive or uninhibited.
  • Disinhibition enhanced if aggression is rewarded
    • computer games often show violence being rewarded at the same time as its consequences are minimised or justified
    • These rewards strengthen new social norms in the viewer
  • Research support- A03

    Berkowitz and Alioto (1973)
    • found people who saw a film showing aggression as vengeance gave more shocks to a confederate
    Media violence may disinhibited aggression if presented as justified/ socially acceptable
    • E.g. vengeance
    Demonstrated the link between removal of social constraints and subsequent aggressive behaviour
  • Disinhibition can explain cartoon violence- A03
    Children don’t learn specific aggressive behaviours from cartoon models
    • e.g head spinning around
    They learn that agression is acceptable (socially normative)
    • especially if it’s unpunished
    So disinhibition explains how cartoon aggression can lead to aggression in those who observe it