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    Cards (115)

    • opportunity
      a set of situations that make it possible to do something
    • opportunity
      we have been taught to seek this through the SWOT analysis
    • 4 fields of opportunities in media

      1. economy
      2. education
      3. social
      4. political
    • economy
      media improves the efficiency of the economy by providing actors more and better information with which to make decisions, therefore improving stability
    • economy
      examples of it are new industries such as film production, entertainment programs, print, broadcast, mobile communication, internet, advertising, public relations
    • Education
      is the process of facilitating learning, or the acquisition of knowledge, skills, values, beliefs, and habits
    • Education
      media helps facilitate the flow of information between students, faculty, and the campus community
    • Education
      media has given us the opportunity to elaborate an image and video through media for comprehensive learning
    • education
      examples of it are classes through zoom or google meets, powerpoint presentations
    • social
      media allows communication and information sharing with large groups of people instantaneously
    • social
      users have the access to share their feelings and thoughts through the internet
    • social
      media utilizes our freedom of expression in communication
    • political
      one of the ways that social media has transformed politics is the sheer speed at which news, poll results, and rumors are shared (news around the clock!)
    • political
      it provides voters the opportunity to interact easily with candidates and elected officials
    • challenge
      something new and difficult that requires great effort and determination
    • challenge
      the risks, threats, or the negative effects brought by the media
    • 4 examples of challenges
      illegal activities, cybercrime, copyright infringement, identity theft
    • illegal activities
      any type of content that could be damaging to young people including:
      a. real or simulated violence
      b. sexually explicit content
      c. illegal images of child sexual abuse
      d. content promoting hate, based on race, religion, or sexual preference
      e. content that promotes extreme dieting or taking drugs
      f. the use of a computer as an instrument to further illegal ends
    • cybercrime
      any criminal activity carried out by means of computer or Internet
    • R.A. 10175
      cybercrime prevention act of 2012
    • copyright infringement
      the use of works protected by copyright law without permission, infringing certain exclusive rights granted to the copyright holder
    • identity theft
      when personal information is stolen and used without knowledge to commit fraud or other crimes
    • power
      the ability to influence others or another course of events
    • power
      pertains to how media is being used in an institution
    • power
      when media is used, usually a long-term impact is given to the institution
    • power
      EX: business strategy (lazada, shein, shopee), banks of the future (bdo, gcash), and healthcare & public health (emergency alerts, corona tracker)
    • 2 types of power
      intrinsic and extrinsic
    • intrinsic power
      influence, love, emotional connection, knowledge
    • intrinsic power
      doesn't depend on validation from external sources
    • extrinsic power
      family, authority (government), money, privilege
    • extrinsic power
      constantly associating yourself with people who wield the actual power
    • Media and Information Literacy
      recognizes the primary role of information and media in our everyday lives
    • freedom of expression and information
      MIL lies at the core of _________ and _________ - since it empowers citizens to understand the functions of media and other information providers, to critically evaluate their content, and to make informed decisions as users and producer of information and media content
    • media in education
      introduced blended and hybrid learning modalities
    • blended learning
      only talks of a pair of modalities
    • blended learning
      doesn't need to be online (ex: modular & face-to-face)
    • hybrid learning

      cannot be modular
    • hybrid learning
      EX: synchronous classes and face-to-face classes
    • ubiquitous
      means found everywhere (or studying everywhere/anywhere)
    • ubiquitous learning
      an everyday learning environment that is supported by mobile and embedded computers and wireless networks
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