Save
Computer Organisation + Architecture
Processor and components
Save
Share
Learn
Content
Leaderboard
Share
Learn
Created by
Wendy A
Visit profile
Subdecks (1)
Registers
Computer Organisation + Architecture > Processor and components
6 cards
Cards (21)
Fetch-Execute Cycle: The process of fetching the next instruction from
memory
and
executing
it.
Fetch:
Collect the address of instruction from PC
transferred to MAR
PC increments by 1
Main memory to MBR
MBR is transferred to CIR
Decode:
Instruction in CIR is split into two parts: opcode and
operand
and decoded
Execute:
Code is
executed
and carried out, waiting for
next
instruction
Control Unit (CU): Responsible for controlling the
flow
of
data
between components, including the CPU, RAM, and input/output devices.
The
data
bus is used to
transfer
data and instructions
The
address
bus is used to specify the address of a
memory
location
The
control bus
is used to send control signals that manage and orchestrate the operations that take place inside a
computer system
The
ALU
is responsible for performing
arithmetic
calculations and logical operations
What is the purpose of the current instruction register (CIR) in the Fetch-Execute cycle?
It stores
instructions
currently
being executed
View source
What does the memory address register (MAR) hold?
It holds the memory
location
of data read/written
View source
What is the function of the memory buffer register (MBR)?
It holds data
read
/about to be
written
View source
What does the program counter (PC) store?
It stores the memory location of the next
instruction
needed
View source
What information does the status register (SR) contain?
It contains data about the architecture state and processor
View source
How do the registers interact during the Fetch-Execute cycle?
The
PC
points to the next instruction.
The
MAR
retrieves the instruction's address.
The
MBR
holds the instruction fetched.
The
CIR
stores the instruction for execution.
The
SR
provides status information during execution.
View source
What is a
stored-program
concept?
When data and instructions are stored in the
main memory
. When needed they
FDE
See all 21 cards
See similar decks
Registers
A Level Computer Science > Paper 2 > Computer Organisation + Architecture > Processor and components
6 cards
7.0 Fundamentals of computer organization and architecture
AQA A-Level Computer Science
178 cards
6.4 Computer architecture
AQA A-Level Computer Science > 6.0 Fundamentals of computer systems
37 cards
OCR A-Level Computer Science
2091 cards
7.1 Processors
AQA A-Level Computer Science > 7.0 Fundamentals of computer organization and architecture
62 cards
4.1 Computer Components
AP Computer Science Principles > Big Idea 4: Computer Systems and Networks
65 cards
7.3 Memory
AQA A-Level Computer Science > 7.0 Fundamentals of computer organization and architecture
19 cards
7.4 Buses
AQA A-Level Computer Science > 7.0 Fundamentals of computer organization and architecture
70 cards
3.1 Hardware and Software Components
Edexcel GCSE Computer Science > Topic 3: Computers
310 cards
1.1 Systems Architecture
OCR GCSE Computer Science
110 cards
1.1.1 Architecture of the CPU
OCR GCSE Computer Science > 1.1 Systems Architecture
34 cards
Examining the Von Neumann architecture
GCSE Computer Science > 1.1 Systems Architecture > 1.1.1 Architecture of the CPU
23 cards
7.2 Input and output devices
AQA A-Level Computer Science > 7.0 Fundamentals of computer organization and architecture
27 cards
3.1.2 Understanding computer software:
Edexcel GCSE Computer Science > Topic 3: Computers > 3.1 Hardware and Software Components
47 cards
4.2. Religious Organizations in Peace Processes
OCR GCSE Religious Studies > Theme 3: Religion, Peace, and Conflict > 4. Religion and Peacebuilding
79 cards
3.2.2 Architecture
AP French Language and Culture > Unit 3: Influences of Beauty and Art > 3.2 Visual Arts
36 cards
3.4.4 Systems architecture
AQA GCSE Computer Science > 3.4 Computer systems
51 cards
a. System software:
Edexcel GCSE Computer Science > Topic 3: Computers > 3.1 Hardware and Software Components > 3.1.2 Understanding computer software:
47 cards
Identifying common CPU components and their functions
OCR GCSE Computer Science > 1.1 Systems Architecture > 1.1.1 Architecture of the CPU
34 cards
b. Memory:
Edexcel GCSE Computer Science > Topic 3: Computers > 3.1 Hardware and Software Components > 3.1.1 Understanding computer hardware:
115 cards
2.1 Principles of Organisation
GCSE Biology > Unit 2: Organisation
73 cards