Language and Cognition

Cards (44)

  • cognition
    all the mental activities associated with thinking, knowing, remembering, and communicating.
  • concept
    a mental grouping of similar objects, events, ideas, or people.
  • prototype
    The ideal representation of a concept.
  • algorithm
    a methodical, logical rule or procedure that guarantees solving a particular problem. Contrasts with the usually speedier—but also more error-prone—use of heuristics.
  • heuristic
    a simple thinking strategy that often allows us to make judgments and solve problems efficiently; usually speedier but also more error-prone than algorithms.
  • insight
    a sudden and often novel realization of the solution to a problem; it contrasts with strategy-based solutions.
  • confirmation bias
    a tendency to search for information that supports our preconceptions and to ignore or distort contradictory evidence.
  • fixation
    the inability to see a problem from a new perspective, by employing a different mental set.
  • mental set
    a tendency to approach a problem in one particular way, often a way that has been successful in the past.
  • functional fixedness
    the tendency to think of things only in terms of their usual functions; an impediment to problem solving.
  • representativeness heuristic

    judging the likelihood of things in terms of how well they seem to represent, or match, particular prototypes; may lead us to ignore other relevant information.
  • availability heuristic
    estimating the likelihood of events based on their availability in memory; if instances come readily to mind (perhaps because of their vividness), we presume such events are common.
  • nativist theory

    the theory of language development that states that humans have a natural, innate ability to develop language (theorized by Chomsky)
  • belief perseverance
    clinging to one's initial conceptions after the basis on which they were formed has been discredited.
  • Language Acquisition Device
    this structure allows for the innate development of language (theorized by Chomsky)
  • framing
    the way an issue is posed; how an issue is framed can significantly affect decisions and judgments.
  • language
    our spoken, written, or signed words and the ways we combine them to communicate meaning.
  • phoneme
    in language, the smallest distinctive sound unit.
  • morpheme
    in a language, the smallest unit that carries meaning; may be a word or a part of a word (such as a prefix).
  • grammar
    in a language, a system of rules that enables us to communicate with and understand others.
  • semantics
    the set of rules by which we derive meaning from morphemes, words, and sentences in a given language; also, the study of meaning.
  • syntax
    the rules for combining words into grammatically sensible sentences in a given language.
  • babbling stage

    babies spontaneously uttering a variety of words, such as ah-goo
  • one-word stage

    the stage in which children speak mainly in single words
  • two-word stage

    they start uttering two word sentences
  • telegraphic speech
    early speech stage in which a child speaks like a telegram—"go car"—using mostly nouns and verbs.
  • linguistic determinism
    Whorf's hypothesis that language determines the way we think.
  • disjunctive concept
    A concept that has one of several aspects; a shot can be a chance or ammunition or an attempt or direction.
  • conjunctive concept
    A concept which must be several characteristics; a bicycle must have 2 wheels, a handle bar and pedal power.
  • kinesthetic imagery
    Muscular cues used to retrieve LTM.
  • created images
    New images that have never been scene before which can aid creative thought or problem solving.
  • stored images
    Images that are stored in LTM that have been seen before.
  • Stroop Interference
    Reaction of a time test is longer because meanings or semantics of one item disrupts memory retrieval of another.
  • Divergent thinking
    Open ended questions that have multiple solutions. Key for creative thinking.
  • Covergent thinking
    Thought that leads to one solution.
  • deductive reasoning
    Logical thought that uses a rule or theory to a new situation. (Gravity is a law, you never dropped a hot dog bun but can use logic to determine the bun will fall if you let go).
  • Inductive reasoning
    Logical thought that develops a theory or rule based upon several observations or events. (Going from specific events to a general rule)
  • syllogisim
    Logical thought that draws a conclusion from two or more premises.
  • random search strategy
    Problem solving which tries solutions without a pattern or approach.
  • fluency test

    Creative test in which only the number of items produced is scored.