First Person: The narrator is a character in the story, using "I" or "we."
Third Person Limited: The narrator is outside the story but only knows the thoughts and feelings of one character.
Third Person Omniscient: The narrator knows the thoughts and feelings of all characters.
Narrative Structure
Linear Structure: The story is told in chronological order.
Non-linear Structure: The story might include flashbacks, flash-forwards, or other ways of disrupting the chronological flow.
Framed Narrative: A story within a story.
Characterization
Direct Characterization: The author directly describes a character’s traits.
Indirect Characterization: Traits are revealed through a character’s actions, speech, thoughts, or interactions with others.
Dialogue
Used to develop characters, advance the plot, and reveal relationships.
Tone and Mood
Tone: The author’s attitude toward the subject or audience (e.g., ironic, formal, informal).
Mood: The atmosphere or feeling created by the text (e.g., suspenseful, melancholic).
Symbolism
Objects, characters, or events that represent larger ideas or themes.
Foreshadowing
Hints or clues about what will happen later in the story.
Flashbacks
A scene set in a time earlier than the main story.
Irony
Verbal Irony: Saying the opposite of what is meant.
Situational Irony: When the opposite of what is expected happens.
Dramatic Irony: The audience knows something the characters do not.
Imagery
Descriptive language that appeals to the senses (sight, sound, touch, taste, smell).
Motif
A recurring element (image, theme, word, symbol) that has significance in a story.
Allusion
A reference to another text, event, or significant cultural element.
Juxtaposition
Placing two elements side by side to highlight their differences or similarities.
Allegory
A narrative that acts as an extended metaphor, where characters and events represent broader ideas and concepts.
Stream of Consciousness
A narrative mode that attempts to capture the flow of thoughts and feelings passing through a character's mind.
Pacing
The speed at which the narrative moves. It can be fast to create excitement or slow to build suspense or reflection.
Cliffhanger
Ending a chapter or scene at a crucial point to keep the reader’s interest.
Pathetic Fallacy
Attributing human emotions to nature or inanimate objects to reflect the mood of the narrative (e.g., stormy weather to reflect turmoil).
Epiphany
A sudden realization or insight experienced by a character.
Foil
A character who contrasts with another character, usually the protagonist, to highlight particular qualities of the main character.
must mentions:
narrative perspective
first person/inner monologue - to see thoughts of the main character and characterisation of the main character, forming a relationship with he readers
third person - variety of character perspectives to gauge relationshipdynamics and inneremotions that affect the way they interact with other characters