GEN 001 - SAS # 2

    Cards (40)

    • Literary devices are techniques a writer uses to produce a special effect in their writing.
    • Narratives are usually for personal communication, and also sometimes creative or for entertainment
      • Good stories are made from carefully planned story elements.
    • Setting - time and place the story happens; atmosphere and mood
    • Characters - the individuals in the story
    •  Plot - the sequence of events or actions of the characters that tells the story. It has a clear beginning, middle, and end.
    • Point of View - how the story is told - specifically, who tells the story
    • First person POV - the story is told by a character within the story; using "|"
    • Third person POV - the story is told by an "invisible author"; using pronouns he, she, it
    • Theme: the big idea or general observations about human nature and life presented in the story
    • A literary device is an element or technique that authors use to produce a particular effect in their writing.
    • Literary devices add color and depth to a work and bring attention to important dialog or action.
    • Literary devices are either a literary element or a literary technique.
    • Well, a literary element is something that is used to develop a narrative, and a writer cannot craft a story without them.
    • Literary elements include plot, setting, character, dialog, and conflict.
    • A literary device is something the writer uses to bring greater understanding or depth to their work, such as aphorism, metaphor, or personification.
    • A writer can write a story without using literary devices - but when they improve your work, why wouldn't you use them? Understanding literary devices gives the reader a better understanding of what the author really thinks or intends to say. Once you have a good grasp on technique, you can change the way you read... for the better.
      1. Exposition: Introduction of characters, setting, and initial situation.
      1. Conflict - the problem or the struggle between two opposing sides that needs to be solved;
      1. Resolution - the way the problem is solved
      1. Rising Action: Building of suspense and tension.
      1. Climax: The moment when the protagonist faces the main obstacle or challenge.
      1. Falling Action: Resolution of the main conflict or challenge.
      1. Resolution: The final outcome or conclusion of the story.
      1. Denouement (optional):Additional information provided after the resolution.
    • Simile : A comparison between two unlike things using "like" or "as" to highlight a particular quality.
    • Metaphor: A direct comparison between two unrelated things, suggesting that they are alike in some way.
    • Personification:Giving human qualities to non-human entities, animals, or abstract concepts.
    • Alliteration:
      The repetition of initial consonant sounds in a series of words.
    • Assonance: The repetition of vowel sounds within nearby words.
    • Consonance:The repetition of consonant sounds within or at the end of nearby words.
    • Onomatopoeia: Words that imitate the sound they describe.
    • Irony:A contrast between expectation and reality.
    • Symbolism:The use of symbols to represent ideas or qualities.
    • Foreshadowing: A hint or clue about what will happen later in the story.
    • Hyperbole: Exaggeration for emphasis or effect.
    • Imagery:Descriptive language that appeals to the senses, creating a mental image for the reader.
    • Allusion:A reference to a well-known person, event, or work of literature.
    • Paradox:A statement that appears contradictory but may be true.
    • Cliché: An overused phrase or idea that has lost its originality and impact.
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