GEN 001 - SAS # 2

Cards (40)

  • Literary devices are techniques a writer uses to produce a special effect in their writing.
  • Narratives are usually for personal communication, and also sometimes creative or for entertainment
    • Good stories are made from carefully planned story elements.
  • Setting - time and place the story happens; atmosphere and mood
  • Characters - the individuals in the story
  •  Plot - the sequence of events or actions of the characters that tells the story. It has a clear beginning, middle, and end.
  • Point of View - how the story is told - specifically, who tells the story
  • First person POV - the story is told by a character within the story; using "|"
  • Third person POV - the story is told by an "invisible author"; using pronouns he, she, it
  • Theme: the big idea or general observations about human nature and life presented in the story
  • A literary device is an element or technique that authors use to produce a particular effect in their writing.
  • Literary devices add color and depth to a work and bring attention to important dialog or action.
  • Literary devices are either a literary element or a literary technique.
  • Well, a literary element is something that is used to develop a narrative, and a writer cannot craft a story without them.
  • Literary elements include plot, setting, character, dialog, and conflict.
  • A literary device is something the writer uses to bring greater understanding or depth to their work, such as aphorism, metaphor, or personification.
  • A writer can write a story without using literary devices - but when they improve your work, why wouldn't you use them? Understanding literary devices gives the reader a better understanding of what the author really thinks or intends to say. Once you have a good grasp on technique, you can change the way you read... for the better.
    1. Exposition: Introduction of characters, setting, and initial situation.
    1. Conflict - the problem or the struggle between two opposing sides that needs to be solved;
    1. Resolution - the way the problem is solved
    1. Rising Action: Building of suspense and tension.
    1. Climax: The moment when the protagonist faces the main obstacle or challenge.
    1. Falling Action: Resolution of the main conflict or challenge.
    1. Resolution: The final outcome or conclusion of the story.
    1. Denouement (optional):Additional information provided after the resolution.
  • Simile : A comparison between two unlike things using "like" or "as" to highlight a particular quality.
  • Metaphor: A direct comparison between two unrelated things, suggesting that they are alike in some way.
  • Personification:Giving human qualities to non-human entities, animals, or abstract concepts.
  • Alliteration:
    The repetition of initial consonant sounds in a series of words.
  • Assonance: The repetition of vowel sounds within nearby words.
  • Consonance:The repetition of consonant sounds within or at the end of nearby words.
  • Onomatopoeia: Words that imitate the sound they describe.
  • Irony:A contrast between expectation and reality.
  • Symbolism:The use of symbols to represent ideas or qualities.
  • Foreshadowing: A hint or clue about what will happen later in the story.
  • Hyperbole: Exaggeration for emphasis or effect.
  • Imagery:Descriptive language that appeals to the senses, creating a mental image for the reader.
  • Allusion:A reference to a well-known person, event, or work of literature.
  • Paradox:A statement that appears contradictory but may be true.
  • Cliché: An overused phrase or idea that has lost its originality and impact.