Collective Behavior

    Cards (69)

    • collective behavior is an activity involving a large number of people that is unplanned, often controversial, and sometimes dangerous
    • types of collective behavior
      1. disasters
      2. mobs and riots
      3. panic and mass hysteria
      4. rumor and gossip
      5. fashion and fads
    • complexity of studying collective behavior
      1. diverse - involves a wide range of human action
      2. variable - e.g., rumor can spread quickly and reach global, but others can die quickly
      3. much is transitory - some social institutions like family are continuing parts of society; disasters, rumors, and fads come and go quickly
    • collectivity is a large number of people whose minimal interaction occurs in the absence of well-defined and conventional norms
    • localized collectivity refers to people physically close to one another, as in the case of crowds and riots
    • dispersed collectivity or mass behaviors involves people who influence one another despite being spread over a large area (e.g. rumors, public opinion, and fashion)
    • people in collectivities have little or no social interaction.
      • ppl in mobs or localized activities interact very little
      • most ppl taking part in dispersed collectivities, such as fad, do NOT interact at all.
    • collectivities have no clear social boundaries
      • ppl engaged in collective behavior usually do not share sense of identity
      • ppl may share concerns over many issues, but usually it is difficult to know exactly who falls within the specific movement
    • ex. of dispersed collectivity or mass behaviors
      rumor, public opinion, fashion
    • collectivities generate weak and unconventional norms
      • other collectivities e.g., excited fans after a game, behave according to no clear guidelines (no conventions and norms) - Weller & Quarantelli, 1973; Turner & Killian, 1987
    • localized collectivities: crowds
    • collectivity vs social group
      1. collectivity has litte or no social interaction
      2. collectivity has no clear social boundaries
      3. collectivity generate weak & unconventional norms
    • crowd is a temporary gathering of people who share a common focus of attention and who influence one another
    • crowds are fairly new development.
      • most of our ancestors never saw a large crowd.
      • in medieval Europe, abt. the only time large no. of ppl gathered in one place was when armies faced off on the battlefield (Laslet, 1984)
    • 2 types of collectivity
      1. localized collectivity
      2. dispersed collectivity or mass behavior
    • types of crowds (herbert blumer, 1969)
      1. casual crowd
      2. conventional crowd
      3. expressive crowd
      4. acting crowd
      5. protest crowd
    • casual crowd
      • loose collection of ppl who interact little, if at all.
      • ex: ppl lying on beach
    • conventional crowd
      • results from deliberate planning and follows clear set of norms
      • ex: country auction, college lecture, presidential inauguration
    • expressive crowd
      • forms around an event w/emotional appeal such as excitement
      • e.g. religious revival, concert, or new year's eve celebration
    • acting crowd
      • collectively motivated by intense, single-minded purpose
      • set in motion by powerful emotions w/can sometimes trigger mob violence
    • protest crowd
      • may stage marches, boycotts, sit-ins, and strike for political purposes (McPhail & Wohlstein, 1983)
      • in some cases, have low-level energy characteristics of conventional crowd
      • at other times, esp. when gov't forces go offensive, ppl become emotional enough to form an acting crowd
    • mob is a highly emotional crowd that pursues a violent or destructive goal
    • lynching is the most notorious example of mob behavior in the United States.
      • At a time before, there were formal police and courts at law, William Lynch took it upon himself to enforce law and order in his community
      • Lynch mobs terrorized newly freed African American. Any person of color who challenged white superiority risked being hanged or burned alived by hate-filled whites.
    • Riot is a social interaction that is highly emotional, violent, and undirected
    • Riot usually has no clear goal, except perhaps to express dissatisfaction.
      • The cause of most riots is some long-standing anger or grievance
      • violent action is ignited by some minor incident that causes people to start destroying property and harming other people (Smelser, 1962; M. Rosenfeld, 1997)
    • A riot tends to go on until the rioters run out of steam or police and community leaders gradually bring them under control
    • the power of the crowd to challenge the status quo and sometimes to force social change is the reason crowds are controversial.
      • throughout history, defenders of status quo have feared "the mob" as threat
      • by contrast, those seeking change have supported collective action
    • theories on crowd behavior
      1. contagion theory
      2. convergence theory
      3. emergent-norm theory
    • according to Gustave Le Bon's contagion theory (1960, orig. 1895), crowds have a hypnotic influence on their members.
    • Contagion theory
      • shielded by anonymity found in large numbers, people forget abt. personal responsibility and give in to the contagious emotions of the crowd
    • contagion theory
      • crowd thus assumes a life of its own, stirring up emotions and driving people toward irrational, even violent action
    • convergence theory
      • holds that crowd behavior comes not from the crowd itself but from the particular people who join in
    • from the convergence theory point of view, a crowd is a convergence of like-minded individuals.
      • claims that people who wish to act in a certain way come together to form a crowd.
    • Emergent norm theory
      • Ralph Turner & Lewis Killian (1987) argued that social behavior is never entirely predictable, but if similar interests draw people into crowd, distinctive patterns of behavior may emerge
    • emergent norm theory
      • behavior of people in crowds may change over time as people draw on their traditions or make new rules as they go along
    • emergent norm theory
      • acdg. to Turner & Killian, crowds begin as collectivities containing ppl w/ mixed interests and motives
    • Dispersed collectivities: mass behavior
    • mass behavior refers to collective behavior among ppl spread over a wide geographic area.
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