Research and design considerations for mobile interfaces
Mobile interfaces can be cumbersome to use for those with poor manual dexterity or 'fat' fingers
Key concern is hit area: Area on the phone display that the user touches to make something happen, such as a key, an icon, a button, or an app
Space needs to be big enough for all fingers to press accurately
If too small, the user may accidentally press the wrong key
Fitts' law can be used to help design right spacing
Minimum tappable areas should be 44 points x 44 points for all controls