Collision, Momentum, Impulse

Cards (17)

  • Collision
    Interaction of two (2) or more objects, whose momenta (singular, momentum) are conserved
  • Impulse (J)
    An object's force being transferred at a certain rate. It is the product of an object's average force and time.
  • Momentum (p)

    An object moving at a certain velocity. It is the product of an object's mass (or center of mass) and its velocity. Momentum is a vector quantity, hence its direction is always the same as the direction of the velocity.
  • Center of mass
    • The focal point within an object or body whose entire mass rests on. For most simple objects, their centers of mass are located at its center.
    • Mathematically represented as 1/M ∫x dm for a single object, and (Σmixi)/M for multiple objects
  • Calculating center of mass
    1. Pick a reference point
    2. Use the formula (Σmixi)/M
  • Velocity of the center of mass (VCOM)
    1/M Σmivi
  • Acceleration of the center of mass (aCOM)
    1/M Σmiai
  • Impulse-Momentum Theorem
    Describes how an object in motion dictates how much force it will deliver in a certain time. The longer the time, the weaker the impulse despite a strong force, reducing the velocity of the moving mass.
  • Applications of Impulse-Momentum Theorem
    • Crumpling of cars during accidents to prolong force delivery
    • Use of airbags in cars to extend time to stop momentum
  • Solving Impulse-Momentum Theorem sample problem
    1. Given: 20-kg stroller, 15-kg toddler, push speed of 1 m/s, initially at rest
    2. Find: Average force required to push for 5 seconds
  • Collision
    Transfer of momentum, relies on restitution coefficient (e) for verification. Has two types: elastic and inelastic
  • Elastic collision
    e = 1 (perfect elastic), 0 < e < 1 (inelastic)
  • Inelastic collision
    e = 0 (perfect inelastic)
  • Momentum transfer during collision
    Elastic, single projectile: P10 = (P1 + P2)f
    Elastic, multiple projectiles: (P1 + P2)0 = (P1 + P2)f
    Inelastic: P1 + P2 = (m1 + m2)vf
  • Cases of single projectile elastic collision
    • m1 = m2: A stops, B gets A's velocity
    m1 > m2: B moves almost twice as fast as A
    m1 < m2: A moves in opposite direction at almost same velocity
  • Linear Momentum Conservation Law
  • Only external forces can change the momentum of a system