Save
...
Part 3: Digital Media
Sound
Storing sound
Save
Share
Learn
Content
Leaderboard
Share
Learn
Created by
King Mole
Visit profile
Cards (6)
Digitised sound
Thousands of
numbers
output by the
analogue-to-digital
converter
View source
Storing
digitised
sound
1. Send string of numbers to digital-to-analogue
converter
and
loudspeaker
2. Send string of numbers to
computer
for
storage
View source
Digital sound samples in their
raw
form occupy a substantial amount of
memory
View source
Activity 3.12 (practical)
1. Run
Audacity
and load the
sound file
2. Select the whole sound and determine the
duration
in
seconds
3. Calculate the number of
samples
based on the
sampling rate
4. Change the format to display the
duration
in
samples
5. Locate the
file
and note the size in
bytes
6. Calculate the
expected file size
based on 2 bytes per sample and 44 bytes for
format
information
View source
The sound file is exactly
4
seconds long with a sampling rate of 44,100 samples per second, so the number of samples is
176,400
View source
If each sample requires
2
bytes of storage, and an additional 44 bytes are needed for format information, the file size should be
352,844
bytes
View source
See similar decks
Exploring sound
OCR GCSE Computer Science > 1.2 Memory and Storage > 1.2.4 Data Storage
26 cards
10.3 Digital and New Media Art
AP Art History > Unit 10: Global Contemporary, 1980 CE to Present
89 cards
1.3.3 Sound Waves
WJEC GCSE Physics > Unit 1: Electricity, Energy, and Waves > 1.3 Waves
55 cards
6.3.3 Sound Waves
GCSE Physics > Unit 6: Waves > 6.3 Light and Sound Waves
62 cards
4.4 Sound Waves
Edexcel GCSE Physics > Topic 4: Waves
124 cards
3.3.7 Representing sound
AQA GCSE Computer Science > 3.3 Fundamentals of data representation
78 cards
14.2 Sound Waves
AP Physics 2: Algebra-Based > Unit 14: Waves, Sound, and Physical Optics
39 cards
6.3.3 Sound Waves
AQA GCSE Physics > Unit 6: Waves > 6.3 Light and Sound Waves
62 cards
10.10 Lagrange Error Bound
AP Calculus BC > Unit 10: Infinite Sequences and Series
56 cards
6.3 Light and Sound Waves
GCSE Physics > Unit 6: Waves
139 cards
2.2.3 Digital Media and Language Change
OCR A-Level English Language > Component 02: Dimensions of Linguistic Variation > 2.2 Language in the Media
70 cards
Unit 14: Waves, Sound, and Physical Optics
AP Physics 2: Algebra-Based
357 cards
6.3 Light and Sound Waves
AQA GCSE Physics > Unit 6: Waves
156 cards
5.1 Mastering French sounds
Edexcel GCSE French > 5. Phonics and Pronunciation
27 cards
5.3 Linking Sounds (Liaison)
Edexcel GCSE French > 5. Phonics and Pronunciation
24 cards
3.2 Modern Art and Media
AP Japanese Language and Culture > Unit 3: Influences of Beauty and Art
26 cards
2.5 Storing Memories
AP Psychology > Unit 2: Cognition
71 cards
10.8 Art in the Digital Age
AP Art History > Unit 10: Global Contemporary, 1980 CE to Present
80 cards
13.4 Digital electronics
AQA A-Level Physics > 13. Electronics (Optional)
294 cards
8.1.2 Digital divide
AQA A-Level Computer Science > 8.0 Consequences of uses of computing > 8.1 Ethical issues
51 cards
4.3.3 Digital Literacy
AP French Language and Culture > Unit 4: How Science and Technology Affect Our Lives > 4.3 Technology in Education
48 cards