Part 5: Theories of Arousal-Performance Relationship

    Cards (27)

    • Drive Theory
      •  There is a linear (straight line) relationship between performance & arousal : the more highly aroused (ie. ‘psyched-up’) the athlete, the better the performance - More is better!
    • Drive Theory
      •  There is a linear (straight line) relationship between performance & arousal : the more highly aroused (ie. ‘psyched-up’) the athlete, the better the performance.  More is better!
    • Drive Theory
      • More is better!
      • What drives performance 
      • Low arousal = Low performance; High arousal = Better performance 
      • More (arousal) is better 
      • However more is not always better 
      • As increase arousal will lead to more dominant performance
      • If good, then perform well with high arousal 
      • If bad, then perform even worse 
      • Doesn’t explain performance for everybody 
      • Moved from drive theory (but still important, learn from it)
    • Drive Theory - Predictions
      1. Increased arousal increases the probability of the dominant response
      2. Performance will improve with increases in arousal if the skill is simple &/or the dominant response is the correct response 
    • Drive Theory - Predictions
      1. Increased arousal increases the probability of the dominant response
      2. Performance will improve with increases in arousal if the skill is simple &/or the dominant response is the correct response 
      • Doesn’t consider that even elite can choke 
      • Even experienced athletes can succumb to pressure 
      • Principles important, as to why we’ve moved on from it
    • Inverted-U Theory 
      • More not better at a stage that more is gonna hinder performance 
      • There is an inverted-U relationship between arousal & performance; performance will increase in proportion to increase in arousal up to certain point 
      • Beyond this optimal level, performance will begin to decrease    [see diagram]
    • Inverted-U Theory
      • Is different for different individuals & activity 
      • But is a point for everyone where more is not going to be better 
      • Is not half way (as shown in diagram)
      • Peak is a moving target (depends on individual/activity)
      • Optimal level arousal key predictor of getting in the zone, & having a good flow
    • Inverted-U Theory 
      • More not better at a stage that more is gonna hinder performance 
      • There is an inverted-U relationship between arousal and performance; performance will increase in proportion to increase in arousal up to certain point.  Beyond this optimal level, performance will begin to decrease    [see diagram]
    • Inverted-U Theory
      1. Best or Ideal performance results from optimal arousal
      2. Different sports have different optimal levels of arousal: eg.,  golf putting / free throw shooting vs shot put
      3. Each sportsperson has her or his slightly different optimal level of arousal
    • Inverted-U Theory
      • Best or Ideal performance results from optimal arousal:
      • Best performance is… the flow experience 
      • Under-arousal can lead to… to boredom & poor performance 
      • Over-arousal can lead to… choking
      • Motivation/arousal gets in the way of performance
    • Inverted-U Theory
      • Different sports have different optimal levels of arousal - eg shot put vs rugby (part 1):
      • Even different tasks within than sport can require different levels of arousal (eg playing basketball vs taking a free throw)
      • Tasks requiring fine motor control, involving steadiness, intense concentration & coordination (eg., golf, archery, rifle-shooting) require lower arousal levels
      • Tasks requiring explosive strength, endurance & speed (eg. sprinting, cycling, skiing, weightlifting) require higher levels of arousal.   [see diagram]
      • Managing arousal 
    • Inverted-U Theory
      • Different sports have different optimal levels of arousal - (eg golf vs shot put) (part 2):
      • Examples: Long distance golf shot vs putting (need to adjust)
      • There is more than 1 inverted U 
      • For different athletes & task 
      • But principles still apply of optimal level of arousal 
      • Is a moving target for different tasks within a sport & bw/ different sports; as well as for different individuals within the same sport 
    • Inverted-U Theory
      • Different sports have different optimal levels of arousal (eg.,  golf vs shot put) (part 3):
      • Problem: Many sports that involve speed and strength also involve focused attention and coordination…
      • eg.,  basketball, netball, soccer, hockey etc
    • Inverted-U Theory
      • Each sportsperson has their slightly different optimal level of arousal: [see diagram]
      • Some better who are cool & calm vs someone who is emotional & excited (but still both perform well = equally competent level)
      • Individual differences
    • Inverted-U Theory
      • Summary: Peak performance occurs at optimal level of arousal, but optimal levels vary across skills/tasks/sport & across individuals 
    • Catastrophe Theory (Hardy, 1996) [* a key theory]
      • Not a gradual slope after peak 
      • Take principles of inverted
      • Theory will be in exam 
    • Catastrophe Theory 
      1. Multidimensional Arousal & Anxiety
      2. Catastrophe Curve
    • Catastrophe Theory 
      • Multidimensional Arousal & Anxiety
      • Multidimensional arousal (somatic), cognitive arousal, & anxiety are multidimensional
      • The ‘symmetrical’ curve of the Inverted-U is not very realistic
    • Catastrophe Theory 
      • Multidimensional Arousal & Anxiety
      • Multidimensional arousal (somatic), cognitive arousal, & anxiety are multidimensional
      • To look at arousal for physiological & psychological
      • Psych yes; physio yes but…
    • Catastrophe Theory 
      • Multidimensional Arousal & Anxiety
      • The ‘symmetrical’ curve of the Inverted-U is not very realistic
      • Not perfect parabola 
      • Need to look at physiological & psychological arousal separately 
    • Catastrophe Theory 
      • Catastrophe Curve  
      • Increase in physiological arousal leads to increase performance up to a certain (optimal/critical) point  
      • ===>> after this point is reached the person perceives an an imbalance between demands and capabilities (ie. stress), which leads to cognitive anxiety & performance suddenly & dramatically drops/falls (ie. choking)
    • Catastrophe Theory 
      • Catastrophe Curve  
      • Increase in physiological arousal leads to increase performance up to a certain (optimal/critical) point  
      • ===>> after this point is reached the person perceives an an imbalance between demands and capabilities (ie. stress), which leads to cognitive anxiety & performance suddenly & dramatically drops/falls (ie. choking)
    • Catastrophe Theory 
      • Catastrophe Curve
      • If start having stressful thoughts start interacting with physiological arousal
      • Situation can influence state anxiety 
    • Catastrophe Theory 
      • Catastrophe Curve  
      • Up to optimal point is the same as the inverted U theory 
      • Window where can return back to optimal point 
      • But after catastrophic crash can’t go back to optimal got to start back from start 
      • eg like a wave, go to catch next one if fall instead of rebalancing self 
      • Point of no return
      • But if recognise you’re getting stressed etc can have tools/strategies to cope to get back on track to avoid cognitive anxiety 
    • Catastrophe Theory 
      • Catastrophe Curve  
      • Focus on physiological & psychological separately 
      • If stress shows up, can end up w/ cognitive state anxiety  = choke (crash & burn)
      • Why? - next section
      • If no why can help prevent it
      • [Zone of Functioning;  Reversal Theory. Weinberg & Gould, 2019]
      • High arousal only leads to anxiety if stress is involved
      • Don’t feel like can do it 
    • Theories of Arousal-Performance Relationship
      • Drive Theory
      • More is better
      • Inverted-U Theory
      • Optimal level, too high or too low arousal = poor performance
      • Catastrophe Theory
      • Optimal level with a point of no return
      • Zone of Functioning
      • Individual optimal zone